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Thread: Trouble with vanilla sd files

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  1. #1
    irishron's Avatar Cura Palatii
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    Default Trouble with vanilla sd files

    To be more specific, sharedpage_01.tga.
    I have been trying to get rid of the ctds in Regions and Provinces mod version 2.3. The mod uses the vanilla's interface with no modpage.tga, no .sd conversion, the.sd files are the same ones that came with M@tw 1.2/1.3.
    The only things added were three factions using vanilla LOGO_ICON and LARGE_LOGO_ICON in vanilla, specifically England. With this knowledge, there should be no icon graphic corruption.
    At the point of 80 regions controlled, the end of turn graphics on the left side of the screen, were corrupted and the higher you went the more corrupted they got. It got to the point the mouseovers were unusable and had to end the game the hard way as ctr-alt-del and start over.
    The culprits I found are on the sharedpage_01.tga and are FACTION_MESSAGE_ICON_READ and MILITARY_MESSAGE_ICON_READ with FACTION_MESSAGE_ICON_READ the worst one of them all. It overwrites everything including itself offset a half an icon space up, down and both directions.
    Is there a reason for this I have not been able to find in the forums? Am I the only one trying to conquer the whole map? Why only end of turn icons?
    I have an Nvidia 7500LE graphics card and the campaign map on high settings works great.

  2. #2
    irishron's Avatar Cura Palatii
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    Default Re: Trouble with vanilla sd files

    This is to say that the gurus are right without responding-it is graphics card. I even crashed a vanilla with the same amount of regions contolled.

    Now would one of these graphics pros explain to me and the rest of the neophytes out there why the end of turn is such a problem graphics wise?

    This maybe speaking out of turn, but it seems that there is a memory leak letting these different icons write to the same address or maybe the way Windows loves sharing memory in ram that it could be the culprit. Any thoughts?

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