Results 1 to 19 of 19

Thread: Kingdom of Jerusalem emerging in the Early campaign?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Kingdom of Jerusalem emerging in the Early campaign?

    Hi, downloading 5.1 right now and have not been able to play the 5.0 version yet. One question, will Kingdom of Jerusalem emerge in the early campaign and if so under what requierments?

    BoC

  2. #2
    kelvintyk's Avatar Primicerius
    Join Date
    Mar 2007
    Location
    Singapore
    Posts
    3,140

    Default Re: Kingdom of Jerusalem emerging in the Early campaign?

    A certain date perhaps?
    Baird: "Hey! Stop shooting it, you're pissing it off!"

    Cole: "You're telling me what not to shoot in here? Look at this ****!"
    _____________
    Carmine: "Landown? I heard there's a ****load of grubs down there..."

    Marcus: "More like 10 ****loads"
    _____________
    Dom: "Marcus, ya ever seen them feed on imulsion?"

    Marcus: "Hmph, they can eat **** and die for all I care..."

  3. #3
    Caesar Clivus's Avatar SS Forum Moderator
    Join Date
    May 2007
    Location
    Australia
    Posts
    12,693

    Default Re: Kingdom of Jerusalem emerging in the Early campaign?

    I do not believe it does. May be wrong though.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  4. #4

    Default Re: Kingdom of Jerusalem emerging in the Early campaign?

    Quote Originally Posted by Caesar Clivus View Post
    I do not believe it does. May be wrong though.
    I thought it would since it is listed among countries though as "non playable". Then it seems Teutonic Order also will emerge in the game. Perhaps someone can tell for sure?

  5. #5
    kelvintyk's Avatar Primicerius
    Join Date
    Mar 2007
    Location
    Singapore
    Posts
    3,140

    Default Re: Kingdom of Jerusalem emerging in the Early campaign?

    Check the campaign script for the early era campaign.
    Baird: "Hey! Stop shooting it, you're pissing it off!"

    Cole: "You're telling me what not to shoot in here? Look at this ****!"
    _____________
    Carmine: "Landown? I heard there's a ****load of grubs down there..."

    Marcus: "More like 10 ****loads"
    _____________
    Dom: "Marcus, ya ever seen them feed on imulsion?"

    Marcus: "Hmph, they can eat **** and die for all I care..."

  6. #6
    Caesar Clivus's Avatar SS Forum Moderator
    Join Date
    May 2007
    Location
    Australia
    Posts
    12,693

    Default Re: Kingdom of Jerusalem emerging in the Early campaign?

    Quote Originally Posted by Bernhard of Clairvaux View Post
    I thought it would since it is listed among countries though as "non playable". Then it seems Teutonic Order also will emerge in the game. Perhaps someone can tell for sure?
    Teutonic Order will. I dont think KoJ will.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  7. #7
    kelvintyk's Avatar Primicerius
    Join Date
    Mar 2007
    Location
    Singapore
    Posts
    3,140

    Default Re: Kingdom of Jerusalem emerging in the Early campaign?

    Nope there ain't anything about the KoJ re-emerging. So i don't think it will.
    Baird: "Hey! Stop shooting it, you're pissing it off!"

    Cole: "You're telling me what not to shoot in here? Look at this ****!"
    _____________
    Carmine: "Landown? I heard there's a ****load of grubs down there..."

    Marcus: "More like 10 ****loads"
    _____________
    Dom: "Marcus, ya ever seen them feed on imulsion?"

    Marcus: "Hmph, they can eat **** and die for all I care..."

  8. #8

    Default Re: Kingdom of Jerusalem emerging in the Early campaign?

    Ok

    Thanks for the info.

  9. #9

    Default Re: Kingdom of Jerusalem emerging in the Early campaign?

    i think would be better merging templars+koj in just one faction !!

    probably would be more fun and save probably one faction slot, right ?
    Common sense removed due being Disruptive.

  10. #10
    Henry X's Avatar Protector Domesticus
    Join Date
    Aug 2007
    Location
    Wyoming, United States
    Posts
    4,815

    Default Re: Kingdom of Jerusalem emerging in the Early campaign?

    Well, the Order of the Knight's Templar is what makes Stainless Steel, well Stainless, Steel. Without them, the mod just wouldn't be the same.
    Quote Originally Posted by Carl Jung was right View Post
    We just don't get films which accurately portray military decision making like Dr. Strangelove anymore these days.

  11. #11

    Default Re: Kingdom of Jerusalem emerging in the Early campaign?

    I think merging order of the templar into KoJ at some point would be a great idea, since this was made possible with kingdsoms-

    Lets say they for instance hold,. Antioch, Esessa, Jerusalem and maybe a few more they would be presented with a choise to merge to KoJ. I know this is possible from Teotonic campaign in kingdoms.

    Caspand

  12. #12
    Caesar Clivus's Avatar SS Forum Moderator
    Join Date
    May 2007
    Location
    Australia
    Posts
    12,693

    Default Re: Kingdom of Jerusalem emerging in the Early campaign?

    Actually in the Teutonic campaign they dont merge....they just get a new faction banner. No name change (unfortunately)

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  13. #13

    Default Re: Kingdom of Jerusalem emerging in the Early campaign?

    Hi Henry X,
    Well, the Order of the Knight's Templar is what makes Stainless Steel, well Stainless, Steel. Without them, the mod just wouldn't be the same.
    I totally agree with you!
    It would be really hard for me to get rid of the my knights templar!

    However, probably I'll let them merge into the Kingdom of Jerusalem in the early era campaign...

    Winner of 'Favorite M2TW Mod' and 'Favorite M2TW Modder' Award 2007 & 2008

  14. #14

    Default Re: Kingdom of Jerusalem emerging in the Early campaign?

    I may be wrong but weren't the Knights Templar only an order that protected pilgrims and not a faction by itself?
    I see the universe. I see the patterns. I see the foreshadowing that proceeds every moment, of every day. It's all there. I see it, and you don't. And I have a surprise for you. I have something to tell you about the future...

  15. #15

    Default Re: Kingdom of Jerusalem emerging in the Early campaign?

    Hi eldardude,

    Well, I'm not English, so I just asked myself: what is a "faction" any way?
    So I have found this in a "Glossary of Political Economy Terms Faction"
    A somewhat derogatory term for a group of people banded together to seek some self-serving or "selfish" goal through the political process, with the implication being that they usually hope to do this by riding rough-shod over the rights or legitimate interests of many of their fellow citizens.
    And the Knights Templar were a political group, or? As far as I know that owned at least 3000 castles at the height of their power and they had excellent relataions to the pope (which of course was the main political instance at this time) and propbably many other factions.
    Also, almost all of the "factions" in this game were no solid political groups or united nations in the middle ages, most of them changed their territories, names and banners very often (actually I can't even think of any faction that didn't).
    So, I think the Knights Templar more or less "earned" their place in this game...
    Last edited by King Kong; November 10, 2007 at 07:38 AM.

    Winner of 'Favorite M2TW Mod' and 'Favorite M2TW Modder' Award 2007 & 2008

  16. #16

    Default Re: Kingdom of Jerusalem emerging in the Early campaign?

    Quote Originally Posted by King Kong View Post
    Hi eldardude,

    Well, I'm not English, so I just asked myself: what is a "faction" any way?
    So I have found this in a "Glossary of Political Economy Terms Faction"

    And the Knights Templar were a political group, or? As far as I know that owned at least 3000 castles at the height of their power and they had excellent relataions to the pope (which of course was the main political instance at this time) and propbably many other factions.
    Also, almost all of the "factions" in this game were no solid political groups or united nations in the middle ages, most of them changed their territories, names and banners very often (actually I can't even think of any faction that didn't).
    So, I think the Knights Templar more or less "earned" their place in this game...
    So were the Knights Hospitaller. But I misspoke before, what I wanted to say is that the Knights Templar were not a real country. I just thought it would be best if all the factions (except the Muslim & Orthodox factions) could recruit the Knights Templar as long as they have control of certain cities in the Holy Land. Just seemed more logical this way.

    Cheers
    Last edited by eldardude; November 10, 2007 at 09:51 AM.
    I see the universe. I see the patterns. I see the foreshadowing that proceeds every moment, of every day. It's all there. I see it, and you don't. And I have a surprise for you. I have something to tell you about the future...

  17. #17

    Default Re: Kingdom of Jerusalem emerging in the Early campaign?

    i hope the will merge and than give to units from templar order to mecenary's wenn you start crusade and give some of em to scertain factions like wenn youfight vs the moors.

    Or else you just can remove kingdoms of jeruzalem and give their most fun units to templar order

    _______________________________
    My words become true in a battle
    Member: The Frontier, The Great Conflics

  18. #18

    Default Re: Kingdom of Jerusalem emerging in the Early campaign?

    the Knights Templar were different, and outlasted the crusader states, they were there before the crusades and for sometime after, similar to the Teutonic order.
    Hammer & Sickle - Karacharovo

    And I drank it strait down.

  19. #19

    Default Re: Kingdom of Jerusalem emerging in the Early campaign?

    well i'm not trying rid off the knight templars, but yes merge them into koj for the early camp. !

    templars aren't a faction, but at same time they've more power and healthy than a huge number of faction on this time-frame, not only by possessions,but also for th huge profits on trade,warfare...etc etc

    this is a mainreason for their tragic end,when pope and philipe of france decide annihilate them...
    Common sense removed due being Disruptive.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •