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Thread: 5.1 Bugs Reports & Known bugs list // HOTFIX #1

  1. #101

    Default Re: 5.1 Bugs with Known Bugs List

    BUG: Dismounted Lantikon armor skins....on one of their armor levels, they look worse than a lower armor level. The two skins must have been switched accidentaly. ONLY for dismounted Latinkon.

    thx



    BYZANTIUM WILL LIVE AGAIN!!!!!!!!
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  2. #102

    Default Re: 5.1 Bugs with Known Bugs List

    I've found a bug in Aleppo.

    The first thing that's strange is the fact that the dirt roads there are of the 'southern european' instead of the 'middle eastern' group.

    What's even weirder is that after taking Aleppo (playing as the Kingdom of Jerusalem) from the Fatimids, I was able to build my own dirt roads there, as if the original dirt roads were non-existent :hmmm:

    So now there are two dirt roads in Aleppo



    http://img102.imageshack.us/img102/52/aleppodr4.jpg

    The top dirt roads is the original southern european one, the bottom one is the dirt roads I built after taking Aleppo
    Last edited by korenwolf; November 22, 2007 at 06:13 AM. Reason: Figured out how to show pictures in posts
    "Take your helmet off while addressing me" - Godfrey de Ibelin, Kingdom of Heaven Director's Cut

    Using: Stainless Steel 5.1 & Stainless Steel 5.1 HOTFIX #1
    with:
    - Xeryx's XAI 2.20 (Fix 3) for SS 5.1
    - Xeryx's XAI SS51 V2 Campaign Desc_strats


  3. #103
    Stinkfloyd's Avatar Tiro
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    Default Re: 5.1 Bugs with Known Bugs List

    Has anyone seen the AI produce later period cavalry units? I am in the year 1366 in the late campaign and I haven't seen anything other than feudal knights. No chivalric knights, no gendarmes, no gothic knights or any other later period cavalry.

  4. #104

    Default Re: 5.1 Bugs with Known Bugs List

    i began my campaign in 1080 with HRE....now its in 1156 and my emperor dont dies!....has just 66 years....The same with the rest of generals...

    moreover, in 170 years i hadnt princeses...

    can i do something to do that my generals get older normally?'?
    Last edited by juanjeras; November 20, 2007 at 03:41 PM.

  5. #105

    Default Re: 5.1 Bugs with Known Bugs List

    sorry if this has already been posted, but i often find my irish kerns spears disapear when they throw them. This happens alot when i have them on the walls, but also on the field sometimes. They stand there throwing the spears, but just as you would expect to see the spear fly they disapear. they arent just invisible either, as their ammo count doesnt decrease and the enemy takes no damage.

  6. #106
    Biarchus
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    Default Re: 5.1 Bugs with Known Bugs List

    Didn't check allt he posts exactly so I don't know if it is already know but I was playing as Scotland earlyer today and put a spy into London in preperation for taking the city. When I maid my move my spy had opend the gates for me, nice of him hu. The bug is the picture that tells you the gates are open, the one that oddly enuf depicts gates that are open, well it wasn't there; insted I got one quarter of Irish faction simble. I don't know if it is just London that has the problem but I suspect that it isn't. Any way some thing to look at if you get bord or some thing.

  7. #107

    Default Re: 5.1 Bugs with Known Bugs List

    I installed patch 5.1b no CTD but all are mute even on battlemap

    so if someone know how to give them sound...

    thx

  8. #108

    Default Re: 5.1 Bugs with Known Bugs List

    My kwarizmian cavalry has a horse without a rider as their captain :hmmm:



    http://img172.imageshack.us/img172/7...rizmianxn5.jpg
    Last edited by korenwolf; November 22, 2007 at 06:12 AM. Reason: Figured out how to show pictures in posts
    "Take your helmet off while addressing me" - Godfrey de Ibelin, Kingdom of Heaven Director's Cut

    Using: Stainless Steel 5.1 & Stainless Steel 5.1 HOTFIX #1
    with:
    - Xeryx's XAI 2.20 (Fix 3) for SS 5.1
    - Xeryx's XAI SS51 V2 Campaign Desc_strats


  9. #109
    malcolm mcdowell's Avatar Miles
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    Default Re: 5.1 Bugs with Known Bugs List

    not sure if this is a bug (i think it is - its a bit silly otherwise) - in cities, a ballista maker has a max pool of 2 for ballistas, yet for a catapult maker this goes down to 1, whilst the max pool for catapults starts at 2...

  10. #110

    Default Re: 5.1 Bugs with Known Bugs List

    Probably already reported, but here it is again, just in case.

    Playing as Tuetonic Order, H/VH
    *I took Vilnius. When I lost it a couple of turns later I got the "The capital of Lithuania has fallen" message.

    *I had Vilnius under seige and was allied with poland with outstanding relations. at the end of the turn the game erroniously declared a truce for me with lithuania and poland and lith were allies? WTF!

    When small men attempt great enterprises, they always end by reducing them to the level of their mediocrity.
    * Napoleon I

  11. #111
    MiniMe_from_org's Avatar Civis
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    Icon4 Re: 5.1 Bugs with Known Bugs List

    Report not CTD but a serious TOTAL FREEZE on battlemap (reboot as only way to exit)
    Venice (me) vs Spain
    I make a sally from city of Burgos and in the middle of the battle everything totally freezes (right in the moment when the spanish main stack is completely destroyed).
    Perhaps it is somehow linked with enemys two stacks of reinforcements or my one stack of reinforcements, that lurk in the mountains surrounding city of Burgos.
    stratmap:

    my minor modifications applyed to the mod:
    1. military academy for Venice and Milan and musketeers and arqebusiers excluded at all (edb);
    2. crossbowmen shoot straight shots only (descr_projectile);
    3. n_european and s_european music switched (descr_sounds_music);
    4. playing Hard/Hard, 1 year per turn, years (not turns) displayed
    but my guess is everything mentioned has nothing to do with this nasty total freeze
    I presume that maybe something is wrong with burgos battlemap landscape, cause all reinforcements are very high in the mountains and don't descend during battle.
    Uploading modyfied files archived with my savegame anyway, cause there's no way to play my savegame without my edb applied.
    Best regards
    MiniMe

    POST UPDATE:
    It really was somehow linked with reinforcements. Problem solved after I'd removed my reinforcements stack from the area before battle.
    Last edited by MiniMe_from_org; November 23, 2007 at 09:00 PM.

  12. #112

    Default Re: 5.1 Bugs with Known Bugs List

    Great bug:

    When customizing a custom battle you can only select units from the early period.


  13. #113
    Hesus de bodemloze's Avatar The Gaul
    Civitate Patrician Content Emeritus

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    Default Re: 5.1 Bugs with Known Bugs List

    it seems like rebel ships look a bit strange thy look like a gray graphik design thats not finisht. eney one else seen this in the game?

    Last edited by Hesus de bodemloze; November 24, 2007 at 04:14 AM.
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  14. #114
    Grand Duke Vytautas's Avatar Dueling it out
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    Default Re: 5.1 Bugs with Known Bugs List

    Quote Originally Posted by Revan Shan View Post
    Great bug:

    When customizing a custom battle you can only select units from the early period.
    That's not kinda bug rather an annoyance as you must manually select era before every custom battle in the previous menu
    “Great empires are not maintained by timidity.” ― Tacitus

  15. #115

    Default Re: 5.1 Bugs with Known Bugs List

    Playing as Tuetonics. H/VH

    Riga was beseiged by Russia with a 3/4 stack made up entierly of catapults and trebuchets except for one spearmen militia.

    the resulting route was good for a couple of experience chevrons though.. lol

    When small men attempt great enterprises, they always end by reducing them to the level of their mediocrity.
    * Napoleon I

  16. #116

    Default Re: 5.1 Bugs with Known Bugs List

    keep up the good work guys...

  17. #117
    Hesus de bodemloze's Avatar The Gaul
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    Default Re: 5.1 Bugs with Known Bugs List

    boiling oil isn t working when there is a desstroit ram in the gateway
    Horum omnium fortissimi sunt Belgae :
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  18. #118

    Default Re: 5.1 Bugs with Known Bugs List

    Quote Originally Posted by DJ_badass View Post
    The Game keeps freezing on year 1362 AD..It stops on the Republic of Novgorod factions..I have to restart my computer every time..Thanks DJ
    My problem might be similar to this, but my game continues to CTD on turn 75 on year 1191 on Scotland. I've even gone back a few turns on an earlier save and changed some things up...but continues to crash on the same turn.

  19. #119
    gary's Avatar Domesticus
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    Default Re: 5.1 Bugs with Known Bugs List

    dose any one ever reply to the issues that are logged? i have been taking a look at the bugs thread? Lots of questions but little in the way of answers?
    Any way i i will post this issue in the hope i get some acknowledgment.
    Playing as Novgorod William Wallace is besieging a fortress in Wales.year 1270...ish.any way i am allied to England and have sent a expeditionary force to help my Allies. as i attack wallace i get a ctd.
    11:44:13.984 [system.io] [warning] open: data/unit_models/_Generals_and_Captains/William_Wallace/wallace_general_lod0.mesh is missing
    11:44:14.265 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
    any help will be greatfully appreciated. Thank you.
    My Granfather Frederick Avery.Battalion Boxing champion. Regiment.The Kings Own Yorkshire Light Infantry. dorcorated D.C.M. M.M.
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    "Burma, 1942"
    My grandfather was a hero, modest, quiet and wounded twice, in hand to hand combat at Casino Italy.

  20. #120

    Default Re: 5.1 Bugs with Known Bugs List

    So far only major bug I experienced was those mentioned on front page, I even have CAE installed as well. No major CTD, only if I shift to many time on faction screen. So far only faction I played long term was Turks. But I see not much difference with units from vanilla. Rus factions look awsome and Lithuania kicks ass as well. I would hope if your next steps would be to improve those pesky vanilla looks of middle eastern factions. KK thanks, oh and make Venice an island, They always fall out soon and only remain somewhere in caspian area lol.
    Fighting with the Wisdom, the Bosnian Kingdom

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