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  1. #1
    Winter's Avatar Civitate
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    Default Imperator Combat Guide!

    Because of the incredible difficulty of battles in Imperator, we have decided to create a guide for any senior Consul's use. Any senator can contribute, by pm'ing your addition to one of the mods here or by adding it yourself! (if you want it in the first post, pm it.)

    MCM has graciously allowed us to use parts of his great guide to Imperator, and I suggest if you intend to contribute you use it as inspiration

    I only took parts of MCM's guide that pertained to troop use, as we don't want to influence the senate now do we?

    ...Things not to take for granted.
    • Your troops are no longer virtually invulnerable. They are affected by your General’s traits and the way you choose to fight your battles. If not managed well, and I mean not managed well, they will rout like frightened puppies, which is exactly as some infamous Roman Legions actually did do, depending on who led them.
    • The AI has a command bonus, and fights a hell of a lot more tenaciously and smarter. The enemy rally well if routed and come back asking for more. The enemy General doesn’t just kamikaze into your front ranks anymore, but fights much more effectively, and it is going to drive you nuts as you watch your Roman boys fight for their very existence.
    • You don’t have much money, in fact I can guarantee after one turn you won’t have any at all, possibly as long as 60 turns or even longer (even if you plan well) so you are going to have to think ahead. Way ahead.
    • That means, that the troops you start off with will have to survive somewhere between 40-60 turns, and multiple battles including both of Pyrrhus’ campaigns in Italy are included in the game, the Carthaginian menace, and amphibious assaults by X and Y factions before you can even hope of replenishing them. The troops really are ‘your boys’. Take care of them...

    http://www.twcenter.net/forums/showp...84&postcount=1

    ...inevitably head south, as I try to play historically, but again the choice is yours. But I ask you- do you really want to be fighting a two front war so early in the game?

    For me- I go for Corfinum and then prepare to take out Pyrrhus. Lestat likes divide and conquer with Pyrrhus, me, I like to go fight him head on, but it is indeed a risky venture as you could irreplacably denude your troops to a level where you completely falter and stall within a very short time.

    This mod is really a strategy game- use your pieces well and with an overview in mind. Ask yourself these questions
    a. what is my short term objective? what do I want to achieve? If you are just fighting ad hoc and just for survival its going to get real messy.
    b. whats my long term goal? is it to unify the south or go north? decide this now before you find yourself surrounded by aggressive forces on all sides within a very short time.

    As Sun Tzu said- you need to know your enemy and you need to know yourself in equal measure. Use your intelligence piece (spy) and get out there and gather info. You cant see much that is in front of you any more ( I love that), and you need to get your intelligence network operating immediately....

    http://www.twcenter.net/forums/showpost.php?p=1181884&postcount=2

    If you want more guidance, I highly suggest checking out MCM's great AAR
    S.P.Q.R. Redux. He doesn't go into too much detail regarding tactics, but you can get the major ideas.

    So have fun, fight hard, and Roma Victor!

    (Big thanks to MCM for letting us use parts of his guide!)

    Quote Originally Posted by Rebel Jeb View Post
    Hah, you're always so helpful to threads Winter. No wonder you got citizen!


  2. #2
    We shall fwee...Wode's Avatar Senator
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    Default Re: Imperator Combat Guide!

    Might I suggest an opening strategy from the game which I found much more effective. Instead of going straight at pyrrhus like MCM, You use the independent cities like corfinium to wear down pyrrhus, rather than using Romans to take out both threats. With careful management, you can get out of debt in 40 turns by using this tactic of sweeping up the remains as cities are easier to conquer.
    add "wick" on the end of my name.


    Gaivs Atilivs Balbvs - senator YATS, age 30)

    Nephew of Marcvs Atilivs Balbvs, died in battle aged 48



    The forums Monty Python nutter!


  3. #3
    Egoilus's Avatar Civis
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    Hmm can you tell me.. (me thinks me bit confused)
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    Default Re: Imperator Combat Guide!

    OK ALL WHO WILL BE CANDIDATE FOR CONSUL MUST HAVE IMPERATOR experience! ! ! ! (lol never played it but i seems hard
    Gaius Valerius Secundus Proud member of the Populares
    Palma ut Rome! , Ex Princeps Senatus, Ex Censor

    Glory and Victory for Our Lord and Protector The Emperor of Harad!




  4. #4
    68 Powers's Avatar Campidoctor
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    Default Re: Imperator Combat Guide!

    my advice is not to make it harder than it really is.
    thats what most people do with SPQR when actully its not that hard.
    Peace on earth - Death to the Enemy!

  5. #5
    MCM's Avatar Saint of lost causes
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    Default Re: Imperator Combat Guide!

    The longer you let P live,
    the less chance you have to start making money

    But hey- its your game! have fun!

    cheers

    MCM

  6. #6

    Default Re: Imperator Combat Guide!

    Do not fight for as long as u can, Create a third Legion possibly 2 new legions consisting of 2x Histanii, 2x Pricipais, 1x Triarii, 1x Italian Skirmishers. from Rome on the first go (This will greatly improve the odds in our favor). and also allow the two Consol Legions to re-train quicker
    For King and Country
    Every one I give you
    King George his most Britanic Majesty

    The fighting 95th, First in the field and the last out of the Fray


    Why don't they have a Prussian Flag instead of German

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