Results 1 to 6 of 6

Thread: Feudal Knights?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    rogergargantua's Avatar Senator
    Join Date
    Aug 2007
    Location
    Netherlands
    Posts
    1,133

    Default Feudal Knights?

    I'm playing some while in SS now....but I cant build Feudal Knights.

    In the original game, almost every catholic faction could build these fella's. Are they taken out in this mod so every faction has to rely on its more own and unique units?

  2. #2
    rawghi's Avatar Decanus
    Join Date
    Sep 2005
    Location
    Corsico, Milan
    Posts
    541

    Default Re: Feudal Knights?

    nope! they are in! what faction are you using?

  3. #3
    rogergargantua's Avatar Senator
    Join Date
    Aug 2007
    Location
    Netherlands
    Posts
    1,133

    Default Re: Feudal Knights?

    HRE

    I'm playing early campaign....maybe they only appear in late campaign then?

  4. #4
    rawghi's Avatar Decanus
    Join Date
    Sep 2005
    Location
    Corsico, Milan
    Posts
    541

    Default Re: Feudal Knights?

    afaik they appears as soon as you have a baron stable in one of your castle

  5. #5
    Inhuman One's Avatar Comes Limitis
    Join Date
    Jul 2006
    Location
    Netherlands
    Posts
    12,587

    Default Re: Feudal Knights?

    I can see the problem, in the vanilla game you got new units available based on castle level and sometimes city level as well. They changed that though, and now you always need millitairy buildings for it, like stables for the mounted feudal knights and barracks for the feudal knights.

  6. #6
    rogergargantua's Avatar Senator
    Join Date
    Aug 2007
    Location
    Netherlands
    Posts
    1,133

    Default Re: Feudal Knights?

    ah yea...that explains, thanks!
    I already wondered where'd they go

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •