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  1. #1
    Companion Cavalry's Avatar Ducenarius
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    Default Question about Satraps..




    Hooray this man is the faction leader, has over forty good traits, and also

    is a satrap! How does a family member gain the satrap status, through

    having a certain trait and being the faction leader?
    Quote Originally Posted by The Devil's Sergeant View Post
    Europeans have for centuries been the world's most accomplished racists
    Quote Originally Posted by Яome kb8 View Post
    Says the American?

  2. #2
    icydawgfish's Avatar Campidoctor
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    Default Re: Question about Satraps..

    I'm assuming your cheating since you have insane amounts of money and have conquered all of that in less than 20 years. As for your question, I believe they get the satrap status if they stay in certain regions for a period of time and don't leave.


    "I used to eat people, but now I'm full."

  3. #3
    Companion Cavalry's Avatar Ducenarius
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    Default Re: Question about Satraps..

    icydawgfish, I've kept some family members inside cities for 40+ years and

    nothing has happened maybe it's birth ethnicity or something?


    And no this is without cheats, the money comes from the fact that this is on

    easy meaning easier to maintain public order and I conquered so much also

    because it's on easy and because armies with 1 talent stone projectors can

    occupy cities in one turn
    Quote Originally Posted by The Devil's Sergeant View Post
    Europeans have for centuries been the world's most accomplished racists
    Quote Originally Posted by Яome kb8 View Post
    Says the American?

  4. #4
    icydawgfish's Avatar Campidoctor
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    Default Re: Question about Satraps..

    Well, if I am correct, the Satrap regions are Hellas, Egypt, Media, Parthia, Babylonia, Baktria, India (that isn't the correct name), Pontus, Armenia, and I believe a few more, but I can't remember them off the top of my head.


    "I used to eat people, but now I'm full."

  5. #5

    Default Re: Question about Satraps..

    That's an ancillary. He was the satrap once and when you moved him out you didn't give the satrap 'title' over to someone else. As you know, ancillaries don't die, so it stayed with him permanently. What's the confusion?

  6. #6
    Companion Cavalry's Avatar Ducenarius
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    Default Re: Question about Satraps..

    The confusion is what gives a family member the satrap ancillary in the first place.

    I've kept family members in the cities icydawgfish listed for a long time with

    none of them gaining the title
    Quote Originally Posted by The Devil's Sergeant View Post
    Europeans have for centuries been the world's most accomplished racists
    Quote Originally Posted by Яome kb8 View Post
    Says the American?

  7. #7

    Default Re: Question about Satraps..

    It's a secret, unless you can decipher the right text files.

    If it helps you though, consider that the more capable a person is the greater the chance that he will be given the title.

  8. #8

    Default Re: Question about Satraps..

    I've been wanting to make some chart for showing how to get Satrapal titles alas havent found anyone with Photoshop skills to do so


  9. #9
    Companion Cavalry's Avatar Ducenarius
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    Default Re: Question about Satraps..

    Okay so far I got another satrap in a new campaign

    These traits were in common between the two

    Sharp/Charismatic/Viguorous
    Unselfish/Optimistic/Loyal/
    Architect
    Supervisor
    Mathematician


    Drawing ever closer to the answer that eludes us..
    Quote Originally Posted by The Devil's Sergeant View Post
    Europeans have for centuries been the world's most accomplished racists
    Quote Originally Posted by Яome kb8 View Post
    Says the American?

  10. #10

    Default Re: Question about Satraps..

    Hope this helps.

    Satrapal System:

    --------------------------------------------------

    Satrapeia Baktrias
    This man has been made satrap of Baktria, which also encompasses nearby Sogdiana and the surrounding Greek poleis. It is a truly prestigious position due to Baktria's famed wealth and also one of great importance as the satrapy is the first line of defense against the barbarian horse hordes of the northern steppes.

    +2 Influence +1 Morale +1 Management

    Can only be one of this ancillary in game.
    Has to stay in Baktra 1 turns.
    If FM has minimum 5 Influence there is a Uncommon chance to gain ancillary.
    If FM stays 20 turns outside Baktra, Marakanda or Alexandreia-Eschate he gains 'Not in his Satrapy' trait.
    Common Chance to gain for a FM with Loyal personality.
    Very good chance to gain for a FM with 'Royal Friend' trait.

    --------------------------------------------------

    Satrapeia Parthyaias
    This man has been granted control of the satrapy of Parthyaia, a minor yet important satrapy in the northeastern borderlands. The Satrap's chief concerns is to cultivate the fertile river valleys, maintain the roads and most importantly to defend the kingdom from the barbarian Dahai horsemen to the north.

    +2 Influence +1 Morale +1 Management

    Can only be one of this ancillary in game.
    Has to stay in Hekatompylos 1 turns.
    If FM has minimum 5 Influence there is a Uncommon chance to gain ancillary.
    If FM stays 20 turns outside Hekatompylos he gains 'Not in his Satrapy' trait.
    Common Chance to gain for a FM with Loyal personality.
    Very good chance to gain for a FM with 'Royal Friend' trait.

    --------------------------------------------------

    Satrapeia Persidos
    This man has been granted the satrapy of Persis, the ancient homeland of the Persians. Unless the borders change, his only concern is simply to raise taxes from the native Persian settlements and the recent Hellenic poleis.

    +2 Influence +1 Morale +1 Management

    Can only be one of this ancillary in game.
    Has to stay in Persepolis 1 turns.
    If FM has minimum 5 Influence there is a Uncommon chance to gain ancillary.
    If FM stays 20 turns outside Persepolis he gains 'Not in his Satrapy' trait.
    Common Chance to gain for a FM with Loyal personality.
    Very good chance to gain for a FM with 'Royal Friend' trait.

    --------------------------------------------------

    Satrapeia Babylonias
    This man is the satrap of Babylonia, one of the most important satrapies within the Seleukid kingdom. His task is to make sure the Fertile Crescent is stable both in economically as well as politically, as any disturbance in Mesopotamia can seriously bring harm to the Arche Seleukeia.

    +2 Influence +1 Morale +1 Management

    Can only be one of this ancillary in game.
    Has to stay in Seleukeia 1 turns.
    If FM has minimum 5 Influence there is a Uncommon chance to gain ancillary.
    If FM stays 20 turns outside Seleukeia he gains 'Not in his Satrapy' trait.
    Common Chance to gain for a FM with Loyal personality.
    Very good chance to gain for a FM with 'Royal Friend' trait.

    --------------------------------------------------

    Satrapeia Sousianes
    This man has been given the title of satrap of Susiana, ruling from Susa, one of the oldest and most important cities in of all Asia. Commanding the routes to and from Iran, Baktria, and India, the satrap's main concern is to keep the region protected and the routes open for trade, armies, and news to pass through unhindered.

    +2 Influence +1 Morale +1 Management

    Can only be one of this ancillary in game.
    Has to stay in Susa 1 turns.
    If FM has minimum 5 Influence there is a Uncommon chance to gain ancillary.
    If FM stays 20 turns outside Susa he gains 'Not in his Satrapy' trait.
    Common Chance to gain for a FM with Loyal personality.
    Very good chance to gain for a FM with 'Royal Friend' trait.

    --------------------------------------------------

    Satrapeia Medias
    This man has been granted the title of Satrap of the Upper Satrapies which also includes the satrapy of Media, a highly important region within the Seleukid kingdom as it is from here the majority of cavalry is recruited. The satrap has to make sure the mountain tribes to the northwest are kept at bay and at the same time to protect and look after the interests of the local landed Iranian nobility and Hellenic settlements.

    +3 Influence +1 Morale +1 Management

    Can only be one of this ancillary in game.
    Has to stay in Ekbatana 1 turns.
    If FM has minimum 5 Influence there is a Uncommon chance to gain ancillary.
    If FM stays 20 turns outside Ekbatana he gains 'Not in his Satrapy' trait.
    Common Chance to gain for a FM with Loyal personality.
    Very good chance to gain for a FM with 'Royal Friend' trait.

    --------------------------------------------------

    Satrapeia Armenias
    This man is the satrap of Armenia and a close associate of the King. The unruly Armenians have been brought to their knees and any satrap appointed to this region has to make sure the Armenians know their place as subjects, but at the same time be generous to those Armenians who see the benefits of loyalty.

    +2 Influence +1 Morale +1 Management

    Can only be one of this ancillary in game.
    Has to stay in Armavir 1 turns.
    If FM has minimum 5 Influence there is a Uncommon chance to gain ancillary.
    If FM stays 20 turns outside Armavir he gains 'Not in his Satrapy' trait.
    Common Chance to gain for a FM with Loyal personality.
    Very good chance to gain for a FM with 'Royal Friend' trait.

    --------------------------------------------------

    Epistrategos tes Mikras Asias
    This man is the governor of Mikra Asia, the lands west of the Tauros Mountains. His job is to protect these lands from the many neighbors encircling the borders and also to maintain the katoikiai, military settlements of the Seleukids, for the royal armies.

    +3 Influence +1 Morale +1 Management

    Can only be one of this ancillary in game.
    Has to stay in either Ipsos & Sardis for 1 turns.
    If FM has minimum 5 Influence there is a Uncommon chance to gain ancillary.
    Common Chance to gain for a FM with Loyal personality.
    Very good chance to gain for a FM with 'Royal Friend' trait.

    --------------------------------------------------

    Strategos tou Indou
    This man is a strategos or viceroy, of India, tasked with defending the eastern border of the Seleukid kingdom from the Indian rajas to the east and also to make sure that the wealth of India pours west into Iran and further on to the cities of Mesopotamia and Syria.

    +3 Influence +1 Morale +1 Management

    Can only be one of this ancillary in game.
    Has to stay in Taksashila or Opiana for 1 turns.
    If FM has minimum 5 Influence there is a Uncommon chance to gain ancillary.
    Common Chance to gain for a FM with Loyal personality.
    Very good chance to gain for a FM with 'Royal Friend' trait.

    --------------------------------------------------

    Archon tes Aigyptou
    This man has been given the title of Archon of Egypt. His task is to protect the rich lands along the Neilos River and make sure the local Hellenes & Aigyptioi alike know Seleukid rule is preferable than that of incestuous freaks.

    +3 Influence +1 Morale +1 Management

    Can only be one of this ancillary in game.
    Has to stay in Alexandreia or Mephis for 1 turns.
    If FM has minimum 5 Influence there is a Uncommon chance to gain ancillary.
    Common Chance to gain for a FM with Loyal personality.
    Very good chance to gain for a FM with 'Royal Friend' trait.

    --------------------------------------------------

    Archon tes Makedonias
    This man has been granted a truly prestigious title, that of Archon of Makedonia. It's his duty to administer the true homelands of the Seleukid Kings and their many followers and to make sure no one threatens the western holdings of the Basileos kai Basileon.

    +3 Influence +1 Morale +1 Management

    Can only be one of this ancillary in game.
    Has to stay in Pella for 1 turns.
    If FM has minimum 5 Influence there is a Uncommon chance to gain ancillary.
    Common Chance to gain for a FM with Loyal personality.
    Very good chance to gain for a FM with 'Royal Friend' trait.


  11. #11

    Icon3 Re: Question about Satraps..

    Quote Originally Posted by Krusader View Post
    Satrapeia Babylonias
    This man is the satrap of Babylonia, one of the most important satrapies within the Seleukid kingdom. His task is to make sure the Fertile Crescent is stable both in economically as well as politically, as any disturbance in Mesopotamia can seriously bring harm to the Arche Seleukeia.

    +2 Influence +1 Morale +1 Management

    Can only be one of this ancillary in game.
    Has to stay in Seleukeia 1 turns.
    If FM has minimum 5 Influence there is a Uncommon chance to gain ancillary.
    If FM stays 20 turns outside Seleukeia he gains 'Not in his Satrapy' trait.
    Common Chance to gain for a FM with Loyal personality.
    Very good chance to gain for a FM with 'Royal Friend' trait.
    Isn't a bit odd that the Satrap of Babylon is considered to be not in his Satrapy if he resides in Babylon rather than Seleukeia?

    Thanks for the list!

  12. #12

    Default Re: Question about Satraps..

    Quote Originally Posted by Ludens View Post
    Isn't a bit odd that the Satrap of Babylon is considered to be not in his Satrapy if he resides in Babylon rather than Seleukeia?

    Thanks for the list!
    Yeah, funny thing about that. The area is at time just generally called Babylon (at least as far as I know). Babylon itself is ruled by a sort of client ruler, but the area itself is under control of the satrap, who rules from Seleukeia.

    Can you dig it?

  13. #13
    Aetius's Avatar Vae victis
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    Default Re: Question about Satraps..

    Archon tes Aigyptou
    This man has been given the title of Archon of Egypt. His task is to protect the rich lands along the Neilos River and make sure the local Hellenes & Aigyptioi alike know Seleukid rule is preferable than that of incestuous freaks.

    Too true....
    Blut und Boden

  14. #14

    Icon3 Re: Question about Satraps..

    Quote Originally Posted by abou View Post
    Yeah, funny thing about that. The area is at time just generally called Babylon (at least as far as I know). Babylon itself is ruled by a sort of client ruler, but the area itself is under control of the satrap, who rules from Seleukeia.
    I see. I think this should be mentioned in the description, though. I mean, who'd think that the Satrap of Babylon will be considered "out of his satrapy" when staying in Babylon?

  15. #15

    Default Re: Question about Satraps..

    That is a fair point, Ludens. Generally, the ideal is that while the Type IV is still present in Babylon it would be bad form for the satrap to rule there when ideally it should be a client ruler/native priest or whatever. I'll make note of this and hope to remember to slightly describe the conditions in the next release.

    The only problem is to describe it so as not to damage the atmosphere.

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