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  1. #1

    Default Hoplite spears

    Any chance on a patch to fix these so they aren't massive? I asked this in 0.81 and was told it would be worked on.

    Cheers, Ano2

  2. #2
    starXdiaMoo's Avatar Miles
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    Default Re: Hoplite spears

    Yes, I would be glad if someone shortened their spears as well. I think they should all have the same length as the Epilektoi Hoplitai.




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  3. #3

    Default Re: Hoplite spears

    The major problem is their running, the size during battle is passable, anyway, they do look impressive!

  4. #4

    Default Re: Hoplite spears

    Any reply please?

  5. #5

    Default Re: Hoplite spears

    Its an animation problem and we don't have the animators to solve it.

    Foot
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  6. #6
    starXdiaMoo's Avatar Miles
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    Default Re: Hoplite spears

    So why do Epilektoi Hoplitai not have the same problem, though they use the same animation as other hoplites?




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  7. #7
    Korinthos Hoplites's Avatar Centenarius
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    Default Re: Hoplite spears

    Foot, he's talking about the length of the spear, not the animation.

  8. #8

    Default Re: Hoplite spears

    The problem I believe is a model problem. What appears to have happened, is that the vanilla hoplites were remodelled, and taken out of phalanx formation. However someone appears to have forgotten to change the size of their spears.

    Epilektoi Hoplitai must have been a new model, hence them not having a problem. This problem is only cosmetic (I think) but really stops me playing Greek Cities as it does look a bit redicuolous when they are fighting.

  9. #9
    Korinthos Hoplites's Avatar Centenarius
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    Default Re: Hoplite spears

    Quote Originally Posted by Ano2 View Post
    The problem I believe is a model problem. What appears to have happened, is that the vanilla hoplites were remodelled, and taken out of phalanx formation. However someone appears to have forgotten to change the size of their spears.
    I believe this is not true. I think the modeler just oversized the spears intentionally. If you take a unit out of phalanx, it will have normal (vanilla) size spears, however, the EB hoplitai spears are way beyond vanilla size.

  10. #10

  11. #11

    Default Re: Hoplite spears

    yes, the spears are too long and make the units look awkard in battle.

    OFF TOPIC:
    And just like I post a previous thread, give back the model unit a sword to hoplites and spearmen, so players may choose whether to activate the secondary weapon or not. Coz they are fighting with fist now.



  12. #12

    Default Re: Hoplite spears

    No they can't di that because its buggy, I've seen it tried before. You can only give secondary weapon to units that have phalanx formations. But yes this is a model issue and can be fixed, the German spears are about right length for their shieldwall.

  13. #13
    starXdiaMoo's Avatar Miles
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    Default Re: Hoplite spears

    Yes, giving spearmen a sword as their secondary version DOES give you the abillity to switch them in battle, though if one soldier gets knocked down he automatically switches to sword.




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  14. #14

    Default Re: Hoplite spears

    Quote Originally Posted by starXdiaMoo View Post
    Yes, giving spearmen a sword as their secondary version DOES give you the abillity to switch them in battle, though if one soldier gets knocked down he automatically switches to sword.
    Presume they drop the spear or the spear was damaged when they are being knocked down, so they switch to their sword.

    The only problem I can see with spearmen having swords is when you order them to charge they immediately switch to swords, but somehow you can command them to switch back to spear again.

  15. #15
    starXdiaMoo's Avatar Miles
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    Default Re: Hoplite spears

    Quote Originally Posted by chenkai11 View Post
    Presume they drop the spear or the spear was damaged when they are being knocked down, so they switch to their sword.
    Eh? Why should someone presume that? It sounds logical to some point but I'm sure that when you are knocked down, your weapon doesn't fly in the air or gets knocked away evey time as well It's irritating if they switch to swords if you are fighting cavalry for example upon being knocked down Besides if you are fighting a big battle you can't possibly keep an eye on every unit changing weapons




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  16. #16

    Default Re: Hoplite spears

    Quote Originally Posted by starXdiaMoo View Post
    Eh? Why should someone presume that? It sounds logical to some point but I'm sure that when you are knocked down, your weapon doesn't fly in the air or gets knocked away evey time as well It's irritating if they switch to swords if you are fighting cavalry for example upon being knocked down Besides if you are fighting a big battle you can't possibly keep an eye on every unit changing weapons
    Well, can't argue with your point. When they switch weapons, the spearmen lost their purpose and role in battle. If only the game could have the option of ordering the unit to do more.

  17. #17
    starXdiaMoo's Avatar Miles
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    Default Re: Hoplite spears

    Quote Originally Posted by chenkai11 View Post
    If only the game could have the option of ordering the unit to do more.
    Agreed, but I think we should be happy with what we have right now!




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