I have just gotten Kingdoms and one of the first things I want to do is add some of the neat stuff into my mod. First I'm having trouble adding in the new Byzantium units to my mod. When I try adding Pronoia Infantry, this error keeps appearing.
10:46:25.390 [system.rpt] [always] CPU: SSE2
10:46:25.406 [system.rpt] [always] ==== system log start, build date: Jun 25 2007 version bld-medieval2-update2.1-30 (43169) ===
10:46:25.406 [system.io] [always] mounted pack packs/data_0.pack
10:46:25.406 [system.io] [always] mounted pack packs/data_1.pack
10:46:25.406 [system.io] [always] mounted pack packs/data_2.pack
10:46:25.406 [system.io] [always] mounted pack packs/data_3.pack
10:46:25.406 [system.io] [always] mounted pack packs/data_4.pack
10:46:25.406 [system.io] [always] mounted pack packs/localized.pack
10:46:35.218 [script.err] [error] Script Error in RomeRising/data/export_descr_unit.txt, at line 15798, column 1
Could not find soldier battle model for unit type 'Pronoia_Infantry'.
10:46:35.218 [data.invalid] [error] DATABASE_TABLE error found : error reading record from file RomeRising/data/export_descr_unit.txt.
I put the meshes and sprites and I'm sure I put the Pronoia lines into the battle_models file correctly. Ideas?
Also, how to you add in some of the game features of the campaigns into the grand one, like pernament forts and stuff?





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