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Thread: Sinuhets AI for ROP

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  1. #1

    Default Sinuhets AI for ROP

    Is it working for any one? its carshing before every battle for me

  2. #2

    Default Re: Sinuhets AI for ROP

    Quote Originally Posted by Marrz View Post
    Is it working for any one? its carshing before every battle for me
    Did you happen to make the proper adjustments to Sinuhet's file as it pertains to the internal faction names of this mod?.....

  3. #3

    Default Re: Sinuhets AI for ROP

    No. I'm not sure what to change.
    Last edited by Marrz; October 23, 2007 at 09:54 PM.

  4. #4

    Default Re: Sinuhets AI for ROP

    You'll need to look for the supported_factions tags, and edit the faction names behind them. As we don't use the same sort of factions as vanilla RTW, this has to be done with care (we don't want Babylon to behave like Barbarians in battles ).
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  5. #5

    Default Re: Sinuhets AI for ROP

    thanks i'm changing them right now.

  6. #6
    icydawgfish's Avatar Campidoctor
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    Default Re: Sinuhets AI for ROP

    Can someone post an edited version of this mod?


    "I used to eat people, but now I'm full."

  7. #7

    Default Re: Sinuhets AI for ROP

    An easy way to fix this is to "rem out" the supported_faction line in the desc_fomrations_ai file.

    Just use the Find & Replace function in Edit in notepad like this:

    type "supported_faction" in the Find field
    and then type ";Supported_faction" in the Replace field.

    I tried this with Darth's fomrations yesterday and so far it seems to be working.....Don't know how historical the formations are, but the battles are better....

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