XGM has gone a long way now but there might be still a spot where we can do lots of improvement and that's faction reforms.
There is only one dynamic trigger for reforms in RTW and that's the marius one.
We have a limited control over when it triggers by basically changing pop growth rate in Italy.
It is basically an one shot trigger but there are some interesting things we can do.
The first one could be a religion/culture change for some factions, emulating their historical cultural evolution but also presenting the player with a civil war-like scenario for the factions involved.
Carthage:
eastern-western civilized change would reflect the degree of adaptation they had on both hellenic and roman culture during the punic wars.
It may also deserve a few roster changes.
Pontus:
eastern-western civilized reflect the fact that they already start as a mixed culture kingdom and later in history Pontus will be a totally hellenistic kingdom.
Roster changes should definitely happen on this one.
Parthia
barbarian - eastern civilized reflect the fact that they were still nomads at the game start but later they will become the eastern power by definition.
Their roster should be much like scythia at game start but later change to something like Armenia...
Spain:
barbarian - western civilized would reflect the continued influences of greeks and carthaginians on them.
They actually were quite different among areas, with the coastal tribes being urbanized to an high degree (Tarthessian civilization and more) and easily the equals of their eastern neighbours.
Thrace:
barbarian -western civilized would reflect the hellenization of the population.
This may be debatable because lysimacus' was one of a kind attempt but ideas are welcome.
Scythia:
barbarian - western civilized would be a similar discussion as thrace.
Elites were definitely getting hellenized by the game start and later they were even more under a mix bosphoran greek and pontic influence.
Roster changes:
Right now what we have can be basically summed up as "geez, here are the legionaries".
How about revising the roster of some factions to reflect their cultural changes/historical adaptations?
EB showed some examples with many factions going over an armoring or flexibility path for their forces.
Some examples:
- Carthage could evolve its civic forces into a successor-like military while the local ones could show more "noble" units.
- Parthia would start with a roster much like the scythian one but later it would switch to something closer to Armenia
- Thrace could start like now but later get some phalanx units, maybe iphicratean style
- GCS could evolve the thorakitai concept a bit and get their roster a step closer to the roman one
- Seleucids could loose a few greek units and get some more eastern ones reflecting their efforts to fend off Parthia
- The idea about ptolemies getting more local with their roster seems good, EB got some good examples in that area
- More ideas are welcome

















