The main thing to remember is if your force is much smaller than the enemy's, don't try to hold the walls! If you take the attitude of 'YOUUUUU SHALL NOT....PAAAAAAAAAS!' , you'll find that the force of the enemy will be able to just push right pass you. What I do is set up small 'roadblocks' of infantry including several up the main path towards the square. Don't just concentrate on this path, because the AI occasionally send a few units along different roads and come out behind you (unless you can see the enemy charging their entire army up the main path). If you have a couple of spare units, place them in some side streets, so you can ambush the enemy walking up the main path. After you've set up your roadblocks in the main path, place some archers behind them. The enemy will have to try to fight past all your infantry, while being showered with fire (use fire arrows to encourage them to run away). I've won many battles that I really should've lost, using this tactic. Try to retain a couple of cavalry units, so when the enemy are nicely funnelled in for the fight against the infantry, you can sneak your horsemen round the back and....SMASH!
If you've managed to destroy the AI's towers and they have to resort to only using the front gate, use three or four units to keep them there for as long as possible, one from each side and let your archers concentrate their fire on this little pocket. You'll kill loads before they break out and then they'll have to cope with your roadblocks!
As a last resort, if you only have a couple of units of spearmen left and the enemy are composed of cavalry, use schiltrom (spelling?) Even spear militia can hold horses up for a long time and kill loads using this formation.
Now a quick question: Is the AI when besieging Fortresses or higher broken? Whenever I fall back to the main square, the enemy just sit there, instead of going back to get their ladders (you can take them down from the walls) or rams and trying to get into the central square. It seems that if they haven't got artillery, then they're incapable of taking anything with more than one set of walls if you decide to fall back to the main square!
If, like me, you have unlimited time in your battles, this can be bloody annoying!
Does anyone know how to fix this (can one of the descr. txt files be edited)? Or do any of the combat mods like Darth's do anything for it?




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