@ Immortal Darkness
it should work with this code. i've changed the animations a bit to suite a mounted unit.
Code:
19 mounted_highlanders
1 4
54 unit_models/_Units/EN_Highlander/highlanders_lod0.mesh 121
54 unit_models/_Units/EN_Highlander/highlanders_lod1.mesh 900
54 unit_models/_Units/EN_Highlander/highlanders_lod2.mesh 2500
54 unit_models/_Units/EN_Highlander/highlanders_lod3.mesh 6400
1
8 scotland
72 unit_models/_Units/EN_Highlander/textures/en_highlander_scotland.texture
70 unit_models/_Units/EN_Highlander/textures/en_highlander_normal.texture
44 unit_sprites/scotland_Highlanders_sprite.spr
1
8 scotland
69 unit_models/AttachmentSets/Final European Light_scotland_diff.texture
69 unit_models/AttachmentSets/Final European Light_scotland_norm.texture 0
1
5 Horse
13 MTW2_HR_Lance
13 MTW2_HR_Sword 2
21 MTW2_HR_Lance_Primary
14 fs_test_shield 2
18 MTW2_Sword_Primary
14 fs_test_shield
16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002