First open the Americas EDU and look for the Apaches model you want to add to the GC. Notice the armour_ug_models entry? For Dog Soldiers it’s Indian_Light_Archer
Copy the whole entry for Dog Soldiers and paste it in the GC EDU.
Now go to
\Medieval II Total War\mods\americas\data\unit_models and open the battle_models.modeldb. Look for indian_light_archer
It will look like this:
Code:
indian_light_archer
1
1
55 unit_models/_Units/Indian/indian_light_archer_lod0.mesh 6400
4
8 apachean
64 unit_models/_Units/Indian/textures/indian_light_apachean.texture
62 unit_models/_Units/Indian/textures/indian_light_normal.texture
52 unit_sprites/apachean_Indian_Light_Archer_sprite.spr
4 merc
64 unit_models/_Units/Indian/textures/indian_light_apachean.texture
62 unit_models/_Units/Indian/textures/indian_light_normal.texture
45 unit_sprites/apachean_Indian_Light_sprite.spr
10 chichimeca
66 unit_models/_Units/Indian/textures/indian_light_chichimeca.texture
62 unit_models/_Units/Indian/textures/indian_light_normal.texture
54 unit_sprites/chichimeca_Indian_Light_Archer_sprite.spr
5 slave
64 unit_models/_Units/Indian/textures/indian_light_apachean.texture
62 unit_models/_Units/Indian/textures/indian_light_normal.texture
45 unit_sprites/apachean_Indian_Light_sprite.spr
4
8 apachean
61 unit_models/AttachmentSets/Final Native_apachean_diff.texture
61 unit_models/AttachmentSets/Final Native_apachean_norm.texture
0
4 merc
57 unit_models/AttachmentSets/Final Native_merc_diff.texture
57 unit_models/AttachmentSets/Final Native_merc_norm.texture
0
10 chichimeca
63 unit_models/AttachmentSets/Final Native_chichimeca_diff.texture
63 unit_models/AttachmentSets/Final Native_chichimeca_norm.texture
0
5 slave
58 unit_models/AttachmentSets/Final Native_slave_diff.texture
58 unit_models/AttachmentSets/Final Native_slave_norm.texture
0
1
4 None
11 MTW2_Bowman
13 MTW2_Knifeman
1
19 MTW2_Bowman_Primary
1
18 MTW2_Knife_Primary
16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
Now copy and paste it in the GC battle_models.modeldb.
Notice the lines that ends with .mesh, .spr and .texture? That all the mesh, sprites and texture you need. You can copy and paste them one by one, remember to keep the folder structure as well, or if you planning on adding a lot of units, you can copy and paste the whole _units , unit_sprites and attachmentsets folders from Americans to the GC.
Some useful links:
http://www.twcenter.net/forums/showp...42&postcount=9
http://www.twcenter.net/forums/showthread.php?t=77323
http://www.twcenter.net/forums/showthread.php?t=93293