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Thread: SS 5.0 suggestions thread.

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  1. #1

    Default SS 5.0 suggestions thread.

    Any chance of modding the "mod", so ships don't cost upkeep in port? I mean your Navy can be diabolically expensive to maintain (which is probably quite accurate) but IMHO I think we could use a free upkeep option when they are in port?



  2. #2
    Grand Duke Vytautas's Avatar Dueling it out
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    Default Re: SS 5.0 suggestions thread.

    Would you mind making this sticky?
    My suggestion: include early generals/captain mod if possible
    “Great empires are not maintained by timidity.” ― Tacitus

  3. #3

    Default Re: SS 5.0 suggestions thread.

    Give the Mongols a few more units to there roster??? Cause sieges are kinda hard without a strong heavy inf

  4. #4
    Queen Annes Revenge's Avatar Ordinarius
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    Default Re: SS 5.0 suggestions thread.

    Quote Originally Posted by Shadowcry View Post
    Give the Mongols a few more units to there roster??? Cause sieges are kinda hard without a strong heavy inf
    Historically, the Mongols were able to defeat Western fortifications by pillaging the countryside to lure out the garrison. They never really used melee infantry. So my advice to you would be to starve out the enemy when besieging. After all, they need a weakness right?

  5. #5

    Default Re: SS 5.0 suggestions thread.

    here my suggestions by topic

    new regions:

    isle of man
    isle of malta
    greenland
    iceland

    regarding factions:

    change coat of arms of denmark and also the colors

    Common sense removed due being Disruptive.

  6. #6
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: SS 5.0 suggestions thread.

    Quote Originally Posted by Ataegina View Post
    here my suggestions by topic

    new regions:

    isle of man
    isle of malta
    greenland
    iceland
    Greenland and iceland are too far north to fit onto the map.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  7. #7
    Inhuman One's Avatar Comes Limitis
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    Default Re: SS 5.0 suggestions thread.

    ah a suggestion thread, I was already considering on making one of my own but instead I will add to this one.

    alright, regarding the factions transfered from kingdoms..

    They still need new skins here and there, The Irish gunpowder units look like nobles while they arent nobles for example. They could perhaps look a little more dressed for war. The colors of Norway and Lithuania are rather bright and could definatly use new skins.

    Furthermore, the Irish and Lithuania could use some more units in their roster. Their rosters are a bit small compared to other factions after all.

    Considering forts on maps, instead of making them permanent, maybe they could be build just like the camps, only at a much higher cost and getting abandoned as well when not occupied? This would greatly help with defending strategic positions.

    Spain and Aragon are too much alike, I believe the only thing that Spain has that Aragon doesnt have is Gendarmes. I suggest that Conquistadores and dismounted conquistadores become part of the Spanish roster, everywhere on the map.

    Since the ritterbruder are far more interesting looking than the teutonic knights of the original game, I suggest that the ritterbruder and dismounted ritterbruder become available at the teutonic guild.

    I personly still feel that the swordsmen units that where given to most factions arent really feeling like part of the rosters yet. I am personly thinking that round shields would be more suitable for simple swordsmen than the knightly heather shields.

    I am personly a great fan of large varied unit rosters, I wont miss the removed units though, it where good decisions. Still, seeing more units added to any factions is very welcome to me. Perhaps some mercenary units could be made available to a faction with a suitable skin.

  8. #8

    Default Re: SS 5.0 suggestions thread.

    Add the new grass from kingdoms.

    It's sexy.

    PLEASE.

  9. #9

    Default Re: SS 5.0 suggestions thread.

    Something which would be very important:

    Make "military access" in the diplomacy menu available even if you don't have a alliance with the faction. It sucks to get a huge reputation hit, just for moving a general from one city to another, when a territory of a neighboring faction is crossed.

    My Home is my Castle.

  10. #10

    Default Re: SS 5.0 suggestions thread.

    A ERA mod would make it possible to play a 0.5 or 1 turn/year game whit out having citadels in the early 1100

  11. #11

    Default Re: SS 5.0 suggestions thread.

    Just a small (and I mean really small) thing - when selecting factions, both Novgorod and Rus have identical overviews. Could we possibly have a re-write for 1 (or both) please?

  12. #12

    Default Re: SS 5.0 suggestions thread.

    Just a Few Suggestion:

    -Fix and more fix is always great.
    -Testing with diffrent A.I (Lusted seem mess up in 5.0)
    -Special Effects mod by Horse Archer?
    - Animation & Flag Holder Mod by Niko :http://www.twcenter.net/forums/showthread.php?t=118688

  13. #13
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: SS 5.0 suggestions thread.

    Quote Originally Posted by aion2006 View Post
    Just a Few Suggestion:

    -Testing with diffrent A.I (Lusted seem mess up in 5.0)
    I'm sure there will be another round of AI testing for 5.0, both battle and campaign, for the latest versions of the AIs.

    - Animation & Flag Holder Mod by Niko :http://www.twcenter.net/forums/showthread.php?t=118688

    Totally agree. This one is looking awesome. Cant wait for it to be released.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  14. #14

    Default Re: SS 5.0 suggestions thread.

    Yes, I can't wait as well.

    But I read up on changing animation and model.
    With his extensive change. Won't it take a LONG time to make
    all the model compatable? Skeleton change or what-not.

    I'm not good at modding so feel free to confirm or correct me.
    Please educate me

    As for the A.I:
    LOL, yes I had fun testing 4 diffrent A.I for 4.0, well worth it and fun reading.

  15. #15
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: SS 5.0 suggestions thread.

    Quote Originally Posted by aion2006 View Post
    Yes, I can't wait as well.

    But I read up on changing animation and model.
    With his extensive change. Won't it take a LONG time to make
    all the model compatable? Skeleton change or what-not.
    Not being an animator myself, I'm not 100% certain. But I dont think he is changing any of the skeletons, just the animation files. So "hopefully" it'll just be a case of changing the animations for each unit in the modeldb file...hopefully being the operative word

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  16. #16

    Default Re: SS 5.0 suggestions thread.

    I wonder why this hasn't been sticky yet. Took me 5 page to find this.
    No way I'm going to post in 4.2 Suggestions if there's already a 5.0 thread.

    Anyway new suggestion:

    Niko Animation mod is almost complete. KEEP AN EYE ON THAT!

    Also there's a animation pack RELEASE! It remove that stupid universal "punch" animation. Where sword or w/e try to PUNCH soldier even though they have a sword. This mod remove it. I can go on but read it HERE.

    http://www.twcenter.net/forums/showthread.php?t=127708

  17. #17
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: SS 5.0 suggestions thread.

    Quote Originally Posted by aion2006 View Post
    I wonder why this hasn't been sticky yet. Took me 5 page to find this.
    It hasn't been stickied cos it's not "official". Generally KK starts the suggestion threads

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  18. #18

    Default Re: SS 5.0 suggestions thread.

    I'd love to see some of the music from Kingdoms implemented into SS, I've no idea if its possible, but some of those new Western European and Crusades campaign tracks are great. Especially the European battle music.

    Again i have no idea how this is implemented, me being as computer literate as a spoon i attempted to simply copy the music.dat and idx from the British Isles campaign folder into the SS sound folder, but it didn't work at all to my dismay.

  19. #19
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: SS 5.0 suggestions thread.

    Quote Originally Posted by Tiroth View Post
    I'd love to see some of the music from Kingdoms implemented into SS, I've no idea if its possible, but some of those new Western European and Crusades campaign tracks are great. Especially the European battle music.

    Again i have no idea how this is implemented, me being as computer literate as a spoon i attempted to simply copy the music.dat and idx from the British Isles campaign folder into the SS sound folder, but it didn't work at all to my dismay.
    That is actually something I am looking into myself.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  20. #20
    Grand Duke Vytautas's Avatar Dueling it out
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    Default Re: SS 5.0 suggestions thread.

    Quote Originally Posted by Caesar Clivus View Post
    That is actually something I am looking into myself.
    The way I implemented my custom music (over 300 tracks including music from medieval-based movies, mtw, m2tw, kingdoms ost and other stuff):
    1. You should extract the music mp3s from all 4 kingdoms campaigns with vercingetorix tool link
    2. Then follow the custom music guide here
    by placing all the wanted mp3s in m2tw/data/sounds and editing descr_sounds_music.txt as described in guide.
    3. later when you have the music installed in vanilla (following the guide), just copy your edited descr_sounds_music.txt to SS/data and delete 2 events files in SS/data/sounds and that should work (it did for me)
    “Great empires are not maintained by timidity.” ― Tacitus

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