I want to increase the armies and charachters travel speed on the campaign map. I want it to be as fast as it's in GrandViz's AI mod.
I have been with this question for months now. Also with other mods. So CAN ANYBODY enlighten me?
I want to increase the armies and charachters travel speed on the campaign map. I want it to be as fast as it's in GrandViz's AI mod.
I have been with this question for months now. Also with other mods. So CAN ANYBODY enlighten me?
The law is reason free from passion - Aristotle.
The end does NOT justify the means.
Hello Janissary,
I don't know the percentage arranged in Ultimate AI mod since I haven't played it but for the answer of your question:
1- Go to the directory:
Program Files\SEGA\Medieval II Total War\data
2- Find the file named:
descr_character_txt
3- Open and enter it with notepad or wordpad
4- Find and change this line at the various places of the page:
starting_action_points
If you increase the number the specific agents movement points on the map will be increased,for the armies you need to increase the starting action points of :
-Named Character
-General
5- Save and exit the file.
If you want to play with your changes in CAE mod just edit the CAE's descr_character.txt file,located in:
Program Files\SEGA\Medieval II Total War\CloudsAcrossEurope\data
Shine on you crazy diamond...
Euhm I don't get it. GrandViz uses the same numbers as you, but still in his mod the units move way faster on the map?!
PLUS: Generals and captains don't change! Only agents. I had this problem earlier with a other mod to. I know how to change the settings, but armies won't change. Doesn't mather how high I put them!
Last edited by Janissary; October 10, 2007 at 03:46 PM.
The law is reason free from passion - Aristotle.
The end does NOT justify the means.
Shine on you crazy diamond...
Thanks for the help! I got it now.
The law is reason free from passion - Aristotle.
The end does NOT justify the means.