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  1. #1

    Default Bugs galore - deja vu

    So has anyone initiated the typical bug fixes mod for Kingdoms to deal with the usual slew of bugs?

    Americas Campaign
    - Piety bug (peity never increases on wisemen)
    - Armor Hut (doesn't upgrade any units)

    I'm sure there are a huge number of other bugs but I've just been playing Apachean on Americas campaign primarily. I wish some other company would come out with a competing game to this line. So sick of the buginess.

  2. #2
    BruceAlmighty's Avatar Civis
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    Default Re: Bugs galore - deja vu

    i don't have any bugs as apache and i've finished their campaign, i actualy, other than the occasinal AI stupidity, have had no serious bugs

  3. #3
    The Border Reiver's Avatar Artifex
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    Default Re: Bugs galore - deja vu

    Quote Originally Posted by Pugman View Post
    So has anyone initiated the typical bug fixes mod for Kingdoms to deal with the usual slew of bugs?

    Americas Campaign
    - Piety bug (peity never increases on wisemen)
    - Armor Hut (doesn't upgrade any units)

    I'm sure there are a huge number of other bugs but I've just been playing Apachean on Americas campaign primarily. I wish some other company would come out with a competing game to this line. So sick of the buginess.
    Are these really bugs? Do they stop the game being played? Do they ctd the game? Do they stop the enjoyment or the richness of the whole game experience? Well no of course they don't!

    There isn't a whole slew of "bugs" in all the campaigns, so you saying you are sure is based on what? Sure there are oversights as you have noted above that weren't picked up in testing .... and haven't been picked up by thousands of buyers worldwide. I've played the Americas campaign and didn't even notice.

    Perhaps you should look at another franchise that makes Total War types of games.....I can't help you with any names though!

  4. #4

    Default Re: Bugs galore - deja vu

    Harsh criticism there from an honest question.

    Frankly, most large games do have typically large slews of bugs that (can be easily noticed) if one plays carefully (such as the byzantine archery range/crusade bug) - and most of those large games with fan communities do (in one form or another) eventually have mods which fix them. Rome had a number of mods with bug-fixing features (as did this game) before patches were released to fix them. He didn't say it wasn't a great game, and I'm sure he enjoyed it, otherwise he wouldn't have been...posting on a fanboard.....

    Don't need to troll him.

  5. #5

    Default Re: Bugs galore - deja vu

    Quote Originally Posted by The Border Reiver View Post
    Are these really bugs? Do they stop the game being played?
    A bug by definition is something that does not work as intended, though they may not be game breaking they do exist and should be fixed (And the many others while we are at it) by the developer.

    Your reply was hardly constructive or helpful.

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