@OSDEA7:
No it is not. Darth Battle AI 1.1 is for KINGDOMS expansion. Darth Mod 1.4D is for Medieval 2.Is this patch a fix after the final darth mod 1.4d. Darth_Battle_AI_v1.1.exe
Thanx. Can you tell me if the archers had some armour upgrades? And tell me what archers are we talking about. I will try to fix it.This is a great mod so far and i'am impressed by the maker who made it.I have run into a few bugs.Who will be looking into the problems now?The bug i had was when attacking a Moorish City the enemy have invisable archers.I'am playing as the English and the bug was against the city of the Moors called Oran.
Yes...I know it is frunstrating...I will try to tweak it...hi its me again with archer problems
so-i accept that arrows shouldnt kill full plate nights, but the beduins shoot my nights down, with small bows, and my archer wiith much better bows cant't shoot down stupid beduins in !!robes!!, they have no armor, just use this wide formation, but as i said, when 250 guys shoot at 45 in about 30-50meter distance, it shouldnt be a problem to hit them!