I've been playing TW since Shogun came out and have been following the series and mods with interest for some time. Obviously, this is my first post at TWC.
In that time, I've observed a few things about the modding community that I would like to point out here:
Considering these things, I've identified what I feel are gaps that lead to opportunities to make the community in general work better together. Some modders work alone because they don't have a team (or perhaps they just prefer this), fans want an outlet for their enthusiasm, and there's no alignment between the one off improvements and total conversions. Clearly, there is room to fill these gaps and together make something impressive.
- Modders typically come in two forms - those who work closely as a cohesive dedicated team (RTR and SS team to name two) and those who work best on their own or with a little assistance from others (Lusted and Darth as an example).
- There are a ton of fans who follow mods closely, largely eager to participate, but with no practical skills with which to assist.
- Many mods are small, but important improvements to a single aspect of the game developed in isolation (RealCombat) or they're total or significant conversions (RTR again).
That being said, I would like to propose here the development of a mod unifies these forces. How you might ask? Well, the purpose of this mod, which I've dubbed the Bleeding Edge Mod, would be three fold:
In my estimation, this mod would only require a few TW experts to begin the compilation process followed mostly by interaction, testing, and feedback from the fan base. I decided to call it Bleeding Edge, because I felt like this was something that could be released regular (every 1-2 weeks perhaps) to keep the last and greatest mods on everyone's hard drives.
- Unite existing mods, which are not conversion specific, under one roof. For example, put Lusted's campaign AI, Darth's battle AI, BBB, and other exemplary mods in one package (assuming the author's approve of course). This package can then serve as an easily accessible source for the latest updates as well as a template for new total conversions to start with, thus saving them time and energy.
- Use the mod community to test and vote on which of these mods should be included. This allows the mods to formally "compete" to determine whose is best, which would, hopefully, push them to create exponentially better solutions as well as giving them a readily available set of testers.
- Build a community of reliable testers where there currently are none, so that the total conversion modders can begin including them along with their project teams along with the more formal positions of modeler, mapper, coder, etc. This would then increase fan support and improve quality through quick bug catches. I know some already do this.
What do you say? Do we have any Bleeding Edge supporters?




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