Is there anything that can be done with the AI behavior and troop movement on battlefield maps? Of course roads are non existent for all intents and purposes, except as visual decoration but I was contemplating the beautiful new strat maps for BC and thinking of all the mountain warfare in Afghanistan etc and just dreading the consequences of it on the battlefield map;
More battles with cavalry running at full tilt across 45 degree mountainsides.
Terrible, one of the worst things in the game.
I realize there are strict constraints about what can be done, purely from a technical point of view but is there anything that can be done to restrict movements for different kinds of terrain vis a vis different kinds of units so that we don't have cavalry charges on mountainsides? This would really add to the tactics of the game as was promised us before RTW came out; slingers and bowmen have no armour but can run up steep mountainsides on light feet to rain death down on plodding heavily armoured infantry while horsemen would be simply out of luck, reduced to a slow walk at best.
As it is mountain warfare is about as pleasurable as dragging a fingernail across a blackboard.






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