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  1. #1

    Default Campaign Map Movement

    Greetings!
    I am trying out Ultimate AI 1.6 and would like to know the following. I am going with 2 turns per year so how would I modify the campaign map movement accordingly? Thanks for any help on the matter.

    Cheers,
    BOB

  2. #2
    AytchMan's Avatar Civis
    Join Date
    Sep 2007
    Location
    Austin, Texas
    Posts
    176

    Default Re: Campaign Map Movement

    I certainly wouldn't reduce it. By going to six-month turns but leaving the movement alone, you're simply bringing it closer to reality. The movement range of all units in vanilla M2 with two-year turns is hopelessly low.

  3. #3

    Default Re: Campaign Map Movement

    Moved to text editing and scripting.


  4. #4

    Default Re: Campaign Map Movement

    Movement rates can be changed in the decr_character.txt file.

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