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  1. #1

    Default Lost Capital Penalty?

    What is really the point of capitals? I have never lost my capital due to foreign invasion but I have taken plenty of them. Is there really any penalty if you lose yours? I mean besides the obvious income decline, is there any other financial penalty?

    Usually, the loss of a capital means the fall of the nation, but I don't really notice any difference when I sack Constantinople or Milan.

    Thanks ahead of time for any answers.
    "If a monkey is hanging by his tail from a tree, it's easier to get him down by cutting his tail than kicking him in the face. We are kicking him in the face."

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  2. #2

    Default Re: Lost Capital Penalty?

    Cities that are far away from capitals get a Public order penalty: Distance from capital. The greater the distance, the greater the penalty. I try to have my capital in the center of my empire to minimize that penalty for all my settlements.


  3. #3

    Default Re: Lost Capital Penalty?

    I don't think there is a penalty if you lose your capital.

    Though, there should be.

    You should get a public order penalty in all your settlements

  4. #4

    Default Re: Lost Capital Penalty?

    Quote Originally Posted by homefry View Post
    I don't think there is a penalty if you lose your capital.

    Though, there should be.

    You should get a public order penalty in all your settlements
    Disagree... although really the thing that needs to have a much greater affect is public order (and in turn this will make capitals more important).

  5. #5

    Default Re: Lost Capital Penalty?

    Quote Originally Posted by Darkarbiter View Post
    Disagree... although really the thing that needs to have a much greater affect is public order (and in turn this will make capitals more important).

    I don't understand what you're saying.

    You're saying public order needs to have a greater effect in general?

    -------------------------------------------

    But back to what I was saying earlier. There should be some consequence of having your nation's captial sacked and conquered. The effect of an army coming to the US and conquering Washington DC and the White House is greater than if someone came and conquered Miami.

  6. #6

    Default Re: Lost Capital Penalty?

    Quote Originally Posted by homefry View Post
    I don't understand what you're saying.

    You're saying public order needs to have a greater effect in general?

    -------------------------------------------

    But back to what I was saying earlier. There should be some consequence of having your nation's captial sacked and conquered. The effect of an army coming to the US and conquering Washington DC and the White House is greater than if someone came and conquered Miami.
    Yes but the reason why that has a huge effect is because the government in based on washington.

    Wheras in m2tw the government (is obviously) mobile because the king can move outside the capital.

    I mean cities should rebel more often. At the moment it's pretty easy to get your cities to not rebel.

  7. #7
    FuriousSpurius's Avatar Libertus
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    Default Re: Lost Capital Penalty?

    I spend enough time fighting rebels that pop up in my lands without my cities flipping out every couple of turns. It's challenging enough to keep your cities in line when you're trying to manage a rapidly expanding empire (like I usually am).

    Besides, isn't the ever-growing unconquerable squalor issue good enough?

    I occassionally move my capital as my lands get bigger, but I prefer to keep it as the original capital for as long as possible. Thankfully I'm playing as Byzantium now and Constantinople is pretty central.

    If you ever lose your capital there should be cataclysmic results. Like your entire family commits suicide because you couldn't defend your most important settlement. I've never lost a capital. I've hardly ever lost a town. I've pulled off some pretty amazing defenses with just town militia before.
    Procrastination: Hard work often pays off after time, but laziness always pays off now.

  8. #8

    Default Re: Lost Capital Penalty?

    I do believe that if you loose your capital, you should suffer some kind of disadvantage. It could come in many forms...

    - A diminished Morale for troops for a defined amount of time. If you're out on the front, and you hear that the enemy has gone and sacked the most important city in your empire, i'm sure you'd get down-hearted.

    - A financial malus. Surely the lose of a stable administration should have some effect, even if it's only for a short time (the time it takes to get your new capital's administration working.

    - A public order malus in far fetched settlements. If they are already suffering from Distance from Capital, then surely if the capital has fallen, they would take the opportunity to riot.

    P.S: All of these suggestions are only for a short duration, nothing more than, say, 10-15 turns. It means that it weakens your empire, but doesn't bring it crashing down for just capturing one city.

  9. #9
    Evolution's Avatar Feel my sting
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    Default Re: Lost Capital Penalty?

    Quote Originally Posted by homefry View Post
    I don't think there is a penalty if you lose your capital.

    Though, there should be.

    You should get a public order penalty in all your settlements
    Quote Originally Posted by Darkarbiter View Post
    Disagree... although really the thing that needs to have a much greater affect is public order (and in turn this will make capitals more important).


    I find loosing my Capital the enemy to be very Demoralizing.

    your greatest city in your empire, That should be very well defended if taken away from you?

    I always keep a good army in my Capital, because you never know

    if only the Romans did the same thing..... the Goths would never of taken it i'm sure that demoralized them.
    Total war turned me into a Twcenter religious fanatic
    Obi Wan Asterix, Underneath the Legend

  10. #10

    Default Re: Lost Capital Penalty?

    I've always thought that sacking the capital was never really worth it. There should be something like what happens if you succeed on a crusade, where you get a public order bonus. Instead, there's a general public order penalty for a few turns. In addition there should be a limit on how much you can spend for a set number of turns while your treasury is moved/recovered. It would make defending your capital much more of a priority than it is now.

    As a side note, what happens if your capital is captured? Is there a prompt to choose a new one, or is one automatically chosen once it's lost? I know you can change the capital at whim, but just wondering nonetheless.

  11. #11

    Default Re: Lost Capital Penalty?

    Quote Originally Posted by johnnyg View Post
    I've always thought that sacking the capital was never really worth it. There should be something like what happens if you succeed on a crusade, where you get a public order bonus. Instead, there's a general public order penalty for a few turns. In addition there should be a limit on how much you can spend for a set number of turns while your treasury is moved/recovered. It would make defending your capital much more of a priority than it is now.

    As a side note, what happens if your capital is captured? Is there a prompt to choose a new one, or is one automatically chosen once it's lost? I know you can change the capital at whim, but just wondering nonetheless.
    You get a triumph bonus for taking certain settlements (e.g. jerusalem) so yes going on crusade does give you a public order bonus.

  12. #12
    FuriousSpurius's Avatar Libertus
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    Default Re: Lost Capital Penalty?

    Hmm, good question, I've never lost my capital so I don't really know. I suppose it would just automatically select a new one for you, kind of like it does with your faction heir.
    Procrastination: Hard work often pays off after time, but laziness always pays off now.

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