Results 1 to 5 of 5

Thread: Partial Fog of War (if you like realism!)

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Danwood's Avatar Libertus
    Join Date
    Sep 2007
    Location
    Naples
    Posts
    52

    Default Partial Fog of War (if you like realism!)

    The fog of war is a good implementation for M2TW, but it would be more realistic if every faction would have a part of the map already explored. For exemple: i play with Milan, at the start of the game it can see only its province explored, as if it doesn't know how the Italy was (in the early middle age every nation in Europe did!)
    So, in that period, Milan knew a good part of the Europe and the whole Italy peninsula, the fog of war should be reduced only for the land that the factions have never seen, like the America until its discovery, and the uncolonised North Africa.

    Well, i tried to do a realistic fog, keepeng the main part of Europe explored for all the factions.


    Download HERE

  2. #2

    Default Re: Partial Fog of War (if you like realism!)

    Excellent idea.

  3. #3
    Danwood's Avatar Libertus
    Join Date
    Sep 2007
    Location
    Naples
    Posts
    52

    Default Re: Partial Fog of War (if you like realism!)

    Post suggestions please, i can still edit the fog coverage

  4. #4

    Default Re: Partial Fog of War (if you like realism!)

    the idea is good, but you can use watchtowers, and also if you view all, this take one of the functions of the spies

    anyway good job
    Common sense removed due being Disruptive.

  5. #5
    Danwood's Avatar Libertus
    Join Date
    Sep 2007
    Location
    Naples
    Posts
    52

    Default Re: Partial Fog of War (if you like realism!)

    Quote Originally Posted by Ataegina View Post
    the idea is good, but you can use watchtowers, and also if you view all, this take one of the functions of the spies

    anyway good job

    Yes, the main aim of the watchtowers is to watch, but not mainly over the black fog of war, but expecially over the "second" fog of war witch prevents you to see the enemy units/towns, instead if you want to explore a black map zone, you just use a simple unit or make a map info trade...

    For the spies it's the same, their aim is to give you info about the enemy town/units and not only to "explore" the unvealed (black) map....

    And, mainly, in the 1180ac & later, any faction in europe already knew a good part of the Europe map
    Last edited by Danwood; September 26, 2007 at 02:14 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •