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Thread: Tornnight, silent but among us?

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  1. #1

    Icon9 Tornnight, silent but among us?

    Eh, I was just browsing over the admins listed at the bottom, and when I clicked Torn's profile.. it stated that his last activity was September 14th. Little over a week ago? :hmmm:

    Torn?!?!?!?

    *Listens to the echo.*

    . . . .

  2. #2

    Default Re: Tornnight, silent but among us?

    august 14th actually and that only means last time he posted....

    I´m sure he can see us somehow....


    Saludos
    y
    Respeto
    -:-
    Greetings
    &
    Respect




    Dominion of the Sword / The Long Road GFX designer / Zuma Team member.
    TLRaced GFX add on for TLR2.0
    www.andresgogo.com

  3. #3

    Default Re: Tornnight, silent but among us?

    Oh woops. Hehehe, maybe I'm just a little bit too optimistic. :hmmm:

    But still, that isn't that long ago...

    Edit:

    Err, checked it again. Last Activity: September 14, 2007 02:13 PM
    Last edited by Smarmy; September 25, 2007 at 03:47 PM. Reason: New information!

  4. #4
    Irishmafia2020's Avatar Senator
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    Default Re: Tornnight, silent but among us?

    I'm betting that his wife has banned him from modding at home, and his supervisor at work caught him as well... Maybe he just glanced in while nobody was looking for memory's sake. He was an avid modder, so I don't know why he wouldn't have released 2.10 at least, and then said goodbye, this mod is finis... Coincidentally, my wife is trying to ban me from my computer, and it is just a matter of time before my workplace filtering software figures out that this site is "game related"...

  5. #5

    Default Re: Tornnight, silent but among us?

    Or done his piece, now ridden off into the sunset.

    Check out my new info cards project for TLR.
    And my tutorialon how to make them.

  6. #6

    Default Re: Tornnight, silent but among us?

    God, I hope he atleast comes back and lets us know whats going on? So we can wish him well and then find our way ahead.

    HC

  7. #7
    Condottiere SOG's Avatar Domesticus
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    Default Re: Tornnight, silent but among us?

    I expect a return such as like that of Fistandantilus.................

  8. #8

    Default Re: Tornnight, silent but among us?

    sorry, you r right..... September for his last login day...

    as I said ...... he is watching his little children play

    Saludos
    y
    Respeto
    -:-
    Greetings
    &
    Respect




    Dominion of the Sword / The Long Road GFX designer / Zuma Team member.
    TLRaced GFX add on for TLR2.0
    www.andresgogo.com

  9. #9

    Default Re: Tornnight, silent but among us?

    Sorry guys I've lost track of these little additional files some of you have kindly done? Any recommendations? There seems to be a few kicking around now.

    And I wish Torn a speedy return, as soon as he can. Bringing up kids is hard work.

  10. #10

    Default Re: Tornnight, silent but among us?

    Well Condo's are the ones kickin' around right now. I've gotten to turn 100 so far on HRE (rebels almost gone) with his removal of the ancillary script, though not his king's purse changes. (Too much money! >.<)
    Troll around this forum a bit and you should find the link, I'll pitch in and try to find it myself, adding the link as an edit.

    His Diplomacy mechanics, battle, etc, I can't speak much for. I only gave them a try for a brief time before I went back to default. The diplomacy relations thing always saying "reasonable" kinda weirded me out, :hmmm:wasn't too sure what to make of his changes at that point. I stick with UAI, the battle AI, anyway... which works fine enough for me though it has its bad moments.

    Edit: Well, Condo's campaign changes are right there to see on the forum, don't really need to link those.
    But I can't for the life of me find a link for his changes to descr_strat and the campaign script.
    Though the only thing you'd want really is the changed campaign script, his descr strat is geared toward .. eh.. well I call it "Deathmatch" since you don't have to bother with your economy, but if you want alot of epic battles then that's for you.
    Since I can't find his campaign script link, I'll attach mine.. it's basically the same as his.
    Last edited by Smarmy; September 26, 2007 at 07:05 AM. Reason: Editing...

  11. #11
    tornnight's Avatar Forum Bot
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    Default Re: Tornnight, silent but among us?

    I'm around but just too busy to contribute at the moment.

    It's not just the kids. I'm in the middle of a home purchase and move. All that and I'm also working full time and trying to finish my masters degree. I just won't have any free time until this whole house thing is over and done.

    I miss being around, thats for sure.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  12. #12
    Socal_infidel's Avatar PDER Piper
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    Default Re: Tornnight, silent but among us?

    Quote Originally Posted by tornnight View Post
    I'm around but just too busy to contribute at the moment.

    It's not just the kids. I'm in the middle of a home purchase and move. All that and I'm also working full time and trying to finish my masters degree. I just won't have any free time until this whole house thing is over and done.

    I miss being around, thats for sure.
    Hey! Glad to see you're still (somewhat) around! Good luck with everything and congrats again on your new baby!

  13. #13
    Irishmafia2020's Avatar Senator
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    Default Re: Tornnight, silent but among us?

    He's alive.... ! That means this mod is alive as well, albeit delayed... Fantastic, good luck with that house sale, thanks for letting us know you still care about this great mod!

  14. #14

    Default Re: Tornnight, silent but among us?

    Quote Originally Posted by Irishmafia2020 View Post
    He's alive.... ! That means this mod is alive as well, albeit delayed... Fantastic, good luck with that house sale, thanks for letting us know you still care about this great mod!
    Seconded! I'm currently having fun with Deus lo Vult as the animation problems (with TLR) I've mentioned before has wrecked TLR's current incarnation for me, but this is still my favorite Medieval 2 mod to date and I'll be right back to it when the next version does come out!


    I have a feeling I'll be in for a LONG wait before getting back into my favorite TW mods... Between this one and the 1.0 version of Europa Barbarorum, I think there's going to be a lot of open time...

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