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September 23, 2007, 04:31 PM
#1
Laetus
Kingdoms Freezing After Taking New Carolina?
Hey, I'm playing the Apache campaign on a newly installed Kingdoms. Everything was going just fine until I expanded eastward and got to the Florida peninsula. The French already had 3 territories there including that one called New Carolina (Something like that).
After I take over all the other camps that the French had, I started a Warpath towards New Carolina, the supposed base of the French. I got there with 2 full stacks of units. I sieged the city until the general was forced to attack me. It was a pretty easy victory but after the battle, the name of the city changed to Cacus or something like that and the entire game freezes. I've tried capturing the city on my OWN turn also but the game also freezes. I've even pulled back my attack, fighting on a different turn but the game still froze. It seems that I can't eliminate the last French settlement or something.
Anyone else have the same problem? Any possible solutions welcomed.
PS: I have a nonmodded M2TW and Kingdoms 1.3, No-CD cracked Kingdoms.
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September 26, 2007, 03:37 PM
#2
Laetus
Re: Kingdoms Freezing After Taking New Carolina?
No one has any suggestions or even the same problem?
Most of the freezing problems have been about heat issues which I don't think applies in this case since it's only that particular battle. Any ideas?
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