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  1. #1

    Default wage_base?

    So I was fiddlin around with the movement rates in the derscr_character file when I came across this trait. I've tinkered with it some and tried looking it up in the forum database, but can't figure out what its for. I'm guessing it has something to do with the way the pathfinding is determined for the character, but could someone please clarify it for me?

    Thanks.

  2. #2
    GrnEyedDvl's Avatar Liberalism is a Socially Transmitted Disease
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    Default Re: wage_base?

    Thats salary

  3. #3

    Default Re: wage_base?

    Wow was I way off. Don't know why I didn't think of that . Thanks for the help.

  4. #4
    kelvintyk's Avatar Primicerius
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    Default Re: wage_base?

    Quote Originally Posted by GrnEyedDvl View Post
    Thats salary
    What has salary got to do with movement?
    Baird: "Hey! Stop shooting it, you're pissing it off!"

    Cole: "You're telling me what not to shoot in here? Look at this ****!"
    _____________
    Carmine: "Landown? I heard there's a ****load of grubs down there..."

    Marcus: "More like 10 ****loads"
    _____________
    Dom: "Marcus, ya ever seen them feed on imulsion?"

    Marcus: "Hmph, they can eat **** and die for all I care..."

  5. #5
    GrnEyedDvl's Avatar Liberalism is a Socially Transmitted Disease
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    Default Re: wage_base?

    It doesnt, its in the descr_character.txt file which handles movement and pay.

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