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  1. #1

    Default recruit_priority_offset

    Has anyone tinkered with these values yet (Kingdoms EDU's)? I haven't but was wondering if they actually work at all?

  2. #2
    kelvintyk's Avatar Primicerius
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    Default Re: recruit_priority_offset

    I tried setting the some to 0 but the AI still recruits loads of them. Doesn't seem to work that well...
    Baird: "Hey! Stop shooting it, you're pissing it off!"

    Cole: "You're telling me what not to shoot in here? Look at this ****!"
    _____________
    Carmine: "Landown? I heard there's a ****load of grubs down there..."

    Marcus: "More like 10 ****loads"
    _____________
    Dom: "Marcus, ya ever seen them feed on imulsion?"

    Marcus: "Hmph, they can eat **** and die for all I care..."

  3. #3

    Default Re: recruit_priority_offset

    Yeh i haven't had a look at them, which units did you set to 0? was it siege weapons?

  4. #4
    kelvintyk's Avatar Primicerius
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    Default Re: recruit_priority_offset

    No i used the EDU for the crusades campaign and set the turkomans' recruit priority from 15 to 0. I tested before and after the change and the AI still seems to recruit lots of them....
    Baird: "Hey! Stop shooting it, you're pissing it off!"

    Cole: "You're telling me what not to shoot in here? Look at this ****!"
    _____________
    Carmine: "Landown? I heard there's a ****load of grubs down there..."

    Marcus: "More like 10 ****loads"
    _____________
    Dom: "Marcus, ya ever seen them feed on imulsion?"

    Marcus: "Hmph, they can eat **** and die for all I care..."

  5. #5

    Default Re: recruit_priority_offset

    I'm not sure what the turkish can build early, maybe they have nothing else to build. I know for a fact they will build turkomans over militia as militia has a priority of -15. I might test this out once i have finished my spanish campaign.

  6. #6
    alpaca's Avatar Harbinger of saliva
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    Default Re: recruit_priority_offset

    It's an offset, try using -100

    No thing is everything. Every thing is nothing.

  7. #7
    kelvintyk's Avatar Primicerius
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    Default Re: recruit_priority_offset

    Quote Originally Posted by alpaca View Post
    It's an offset, try using -100
    Will the AI ever recruit this unit then?
    Baird: "Hey! Stop shooting it, you're pissing it off!"

    Cole: "You're telling me what not to shoot in here? Look at this ****!"
    _____________
    Carmine: "Landown? I heard there's a ****load of grubs down there..."

    Marcus: "More like 10 ****loads"
    _____________
    Dom: "Marcus, ya ever seen them feed on imulsion?"

    Marcus: "Hmph, they can eat **** and die for all I care..."

  8. #8
    alpaca's Avatar Harbinger of saliva
    Join Date
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    Default Re: recruit_priority_offset

    Quote Originally Posted by kelvintyk View Post
    Will the AI ever recruit this unit then?
    No idea I don't have kingdoms but I hope not
    If that'd be the case the test result is that you give a percentage on a base value of 1 for the recruit probability which is then modified by the offset.

    No thing is everything. Every thing is nothing.

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