Originally Posted by
Beiss
Does either of these mods change any sounds in the game, add new music, or new factions? (In there retrofit/data/sounds folder should be 2 files, events.dat and events.idx. If the mod does add new sounds/music, there will be other files here too, such as audio.*, music.* etc.) If the mod does neither of these things, it should be as simple as copying the "sounds" and "text" folders in the Xenophonia/data folder and pasting them in the Retrofit/data folder. Some units (mainly the new kingdoms ones) will likely be silent, I will tell you how to fix that later if this solution works at all. Tell me when you've tried it.