Results 1 to 1 of 1

Thread: ATB Arthur - The Beginnings Mod

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Burebista's Avatar Electro Artifacts AP
    Join Date
    Oct 2004
    Location
    East
    Posts
    1,401

    Icon7 ATB Arthur - The Beginnings Mod

    Hi there,

    It is nice to see you all again. So what’s new on my side... well... Like all of you I play this new good expansion but; I get bored too fast and all seems so easy for a TW hardcore gamer. Also I feel like I can't discover enough stuff and I can't create a unique campaign story to satisfy my gameplay style that needs heroic battles and impossible beginnings. So I reverted to one of my old ideas for an easy interesting unknown hard mod. I had some 10 creative minutes spare time so I created a mod to my liking - it's called Arthur - The Beginnings and it’s about you as lord Arthur before he was a King and created Camelot.

    The gameplay is simple = 1 island province + 1 Arthur starting character. Now you play an unplayable faction (baron’s alliance - but with a story twist and no scripted help). That faction looks a bit like the Avalon type faction ... so it is fun and hard.


    Download link
    http://www.twcenter.net/forums/attac...1&d=1189867271

    Mod Topic
    http://www.twcenter.net/forums/showthread.php?t=122094
    Last edited by Burebista; September 15, 2007 at 09:42 AM.
    Modding Arts Inc.

    SS City Reinforcement Script - (*SS 6.2 any mod comptible)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •