UPDATE : Teutonic Grand Campaign Expanded has been released see http://www.twcenter.net/forums/showt...91#post2485191
Therefore this version will not be updated again, although I am still happy to help existing users with any problems or queries
VERSION 2.2 is linked below
Note requires MTWII and Kingdoms to be unpacked.
changelog
Spoiler Alert, click show to read:
This Mod places the Teutonic Campaign into the Grand Campaign (Kingdoms is required to play this mod, as
it uses the kingdoms.exe). All the new factions are there, along with the new units and features
(including burning oil, mangols, permanent forts, changing battlefield and strat map models)
New playable factions are
Teutonic Order - starting with large armies, but only one settlement, Thorn
Lithuania - Starting with smaller armies, but two settlements, Riga and Vilnus
Novgorod - One region Novgorod (Russia now starts with Moscow)
Norway is included with one settlement (Oslo) but not as a playable faction, since in Teutonic Campaign, Norway has
no tech tree (I may fix this in later releases)
There are 20 playable factions
england, france, hre, spain, venice, sicily, milan, scotland, byzantium, russia,
moors, turks, egypt, denmark, portugal, poland, hungary, teutonic order, lithuania, novgorod
Crusading Noble missions available to the Teutonic Order
Lithuanian conversion, and the Kalmark Union events are not included.
There is no attempt at historic realism here, merely an attempt to bring the features of the Teutonic Campaign into a larger scale. Although if people request changes I am happy to consider updating this mod
Each faction has win conditions and diplomatic standings. Win conditions are fairly local, but player
still has the option to wander furthur afield, these are eaily changeable, should there be a demand for
it.
Future plans are to incorporate the two new crusader states into this campaign. And add Mongols and
Timurids as playable factions. Timurids likely to get a major overhaul to stop them being a Mongol
clone.
To install, copy your teutonic folder in the Mods folder, then renane the new folder to teutonicGC, then
unzip the rar file into the mods folder, overwriting the teutonicGC folder you have just created.
Important note: Rename the map_fog.tga in the \teutonicGC\data\world\maps\campaign\imperial_campaign to xmap_fog.tga
Launch via the batch file.
Many thanks to Unspoken Knight for the retrofit mod 1.0 which was used as a base for this mod. And a
general thanks to King Kong, Quark, Social Infidel, Hans Kloss, Gundug, Alpaca and many others for the
huge help they have given me in my attempts to become a modder.
Feel free to contact me with any feedback
Many thanks
Jason
Download Link Below
FileFront
http://files.filefront.com/teutonicG.../fileinfo.html
Megaupload
http://www.megaupload.com/?d=VMG50MFU






Reply With Quote









