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Thread: "Very Hard" is brilliant with this mod!

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  1. #1

    Default "Very Hard" is brilliant with this mod!

    I'm in the middle of my first campaign playing as the Egyptians, using Very Hard/Very Hard settings and what a difference!

    I've always set the game to Hard/Hard beforehand for various reasons, and I had no idea one level up could make such a difference.

    The AI has the biggest boost it would seem. The AI is no longer passive (well nowhere near as bad as before) - they are virtually always attacking. I'm seeing more attacks and armies being transported and landing by naval vessels. I've suffered 4 crusades against Cairo and have beaten every army back so far. Obviously this hasn't done my relations with the Catholics any good but it's fun! Could the AI aggressive nature be more related to the 1.3 patch however? (I've got Kingdoms installed).

    Also your income takes a huge knock - no longer can you expand fast. Blitzing successfully is virtually impossible. Merchants earn next to nothing unless you can "train" them to trade gold and silver.

    Just a thought for those people that like to play on lesser levels, try a campaign on the hardest. This may not be news to a lot of you, but it's a revelation to me!

  2. #2

    Default Re: "Very Hard" is brilliant with this mod!

    Phil I'll help answer a few things for you.

    1.3 should not affect your TLR nor your Vanilla MTW:2 game at all. This is what I heard, but I could be wrong.

    As for aggressiveness thats TLR for sure I've had many a campaign restart because two or more AI factions ganged up on me and beat me to a bloody pulp.


    As a side note, torn has always developed TLR for VH/VH, so your experience on other difficulty levels may differ greatly.


    Glad you enjoy Phil! I have to agree blitzing is near impossible which makes the game slower and much more fun/hard.
    Knowledge is Power - English Proverb

  3. #3

    Default Re: "Very Hard" is brilliant with this mod!

    I agree entirely as I used to play with M/H settings and that was mainly to get a feel for the game as I consider myself to be extremely poor at the game so when I saw your thread I thought hell why not try this as no enemies were attacking me, rebel armies around but I always had to attack first, and come having to capture rebel settlements I found that although the rebels would move to block gaps in the walls, they would'nt do any more than that until my archers got too close, but I have only just got about ten turns in using VH/VH and ouch I have a full stack of rebels gunning for me and I was biding my time building buildings and units to take my first rebel settlement, so on the whole I am finding this much much better.

    I was rather scared to progress to VH/VH as I do struggle with games, even though I was winning comfortably on M/H, but I am having much more fun using the settings that was meant for this mod as Xeno_cws mentioned

    Great stuff

    Jekyll

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