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  1. #1

    Default Strange movements

    I donīt know if someone have asked this yet... sorry, but whatīs wrong in the RTR animatios? In my game sometimes the units in battle are dispersed and making stupids movements (the phalanx unit for example) Sometimes this disperes unit running but they never get move of the same place. Sorry for this question in this moment, only need information about this problem.

    THANKS

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  2. #2
    Juba1's Avatar Tiro
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    Default Re: Strange movements

    yup, for me Carthaginians sacred band infantery start a moonwalk movment when they win a battle...

    i think its strange but i like it anyway...

  3. #3

    Default Re: Strange movements

    That`s a rather confusing post. I can only guess using the little info you gave. There are two bugs in RTW(not related to RTR specifically):
    1. the units get stucked in the place where they have killed the enemy. For some reason one or two of the soldiers in your unit keep "fighting" with the dead enemy and as a result the rest of the unit can`t leave the place. They just scatter around it.
    2. there is a problem with the phalanx in RTW v1.5. Especially when they fight another phalanx they draw swords almost immediately after contact and they lose the formation. Then you even have guys wondering far away or fighting air away form the line of fighting.

    Any of these seem like what you had experienced?

  4. #4

    Default Re: Strange movements

    Ok, Iīm sorry. The first problem I Know, this happen (for example) on siege attack with siege equipements on walls. And the second, for me is good, sometimes this make the battle more realistic, more caotic but my question I think that isnīt it.

    This problem I only had seen in RTR, Itīs difficult to explained but Itīs when all unit are fighting, gradually the unit one by one begin to walk very slow and move apart the formation, this units sometimes fighting with the air or running but they canīt move of his far place. Iīm going to try explain this with a screenshoot, but with a video is better....

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  5. #5

    Default Re: Strange movements

    Ah. That has nothing to do with animations. Plus, we use the vanilla animations mostly with only a few of sig1`s. The thing which you describe is probably related to the formations. We use Darth`s by default I think, but several members are very happy with the ones Sinuhet has done. You can try those and see if they suit you better. I think they are in the optional add-ons pack. Or you could download them from his sub-forum here at twc.

  6. #6

    Default Re: Strange movements

    Ok but iīm going to put some screenshoot for you see. Ah sometimes the units jumpiing like a invisible elephant hit they... see please, itīs a formation problem sure??









    I use shinuet formations....


    THANKS FLORIN YOU ARE GREAT
    Last edited by Solon de Atenas; September 07, 2007 at 09:28 PM.

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  7. #7

    Icon7

    Quote Originally Posted by Solon de Atenas View Post
    Ah sometimes the units jumpiing like a invisible elephant hit they... see please, itīs a formation problem sure??
    This happens when there is a clash in the unit formations....when they get to close and cant accommodate.....the unit gets thrown

    all the screenshots shows that they all happen bocz of the above reason i've mentioned....and some as said by flourin...when they go apart form the toop

    Merged the two posts. Please use the edit button.
    Last edited by florin80; September 08, 2007 at 06:14 AM.

  8. #8

    Default Re: Strange movements

    No, no no, this I know. but when the unit isnīt in the middle of the formation are alone jumping and jumping until the red line of battle map, no stop, jumping and jumping and fight alone with invisible units this units are to move further away of his formations... itīs difficult to explain but you can see the screenshoot

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  9. #9
    Companion Cavalry's Avatar Ducenarius
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    Default Re: Strange movements

    Got the same thing, in classic Diadochi-style clashes of armies

    with phalanxes (in RTRPE 1.9), they move out of phalanx formation and some start

    moving around the field around them often wandering until the end of the

    fight doing some random action over and over again
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  10. #10

    Default Re: Strange movements

    Quote Originally Posted by Companion Cavalry View Post
    Got the same thing, in classic Diadochi-style clashes of armies

    with phalanxes (in RTRPE 1.9), they move out of phalanx formation and some start

    moving around the field around them often wandering until the end of the

    fight doing some random action over and over again
    nothing to do with RTR. for me it frequently happens with EB.

    EDIT: not only on 1.5 but with BI's exe too.

  11. #11

    Default Re: Strange movements

    For me this was a quite frequent bug. When phalanx engages the enemy, some men from unit starts to walk back slowly(like moonwalk). After some time whole unit starts to walk back. I think this happens becouse unit tries to hold formation and get those "lost" soldiers back.

    Only resolve to this problem that I found was to press Backspace button lots of times when phalanx units are engaged. This prevents men walking out of unit. It's a bit annoying, but helps for me( even saved me from some defeats).


  12. #12

    Default Re: Strange movements

    Afaik it is vanilla and not mod specific. I`m not sure if the formations or something like that could have made it worse, but it wasn`t RTRPE`s creation. And I also think that it came into being with the RTW v1.5/BI v1.6 version.

  13. #13

    Default Re: Strange movements

    ???? i think its not any invisible enemy....but some enemy far away.....i have experienced a similar bug

  14. #14

    Default Re: Strange movements

    I think that I have experienced similar problems.

    When a phalanx engages with the enemy, some of the members move away from the main body of the phalanx and end up spread out around the battlefield.

  15. #15

    Default Re: Strange movements

    Ok, at now I think that all understand the problem. Iīm going to try changing the shinuet formation to Darth, if this not work, Iīm going try with other animations.

    PLEASE, MORE INFORMATION ABOUT THIS, PUT HERE...

    THANKS FOR ALL

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