I loaded up artillery for England in a custom battle and Culverins have the firing symbol, but nothing is happening. So I tried Culverins vs Culverins and they fire, but only when very close.
stat_sec 65, 3, culverin_shot, 425, 30, siege_missile, artillery_gunpowder, blunt, none, 0, 1
I change the culverin_shot to cannon_shot in the EDU and they fired fine.
So I thought it must be the projectiles file, but I cannot see anything wrong?
projectile culverin_shot
effect cannon_ball_medium_set
end_effect ground_impact_bombard_set
end_man_effect man_impact_catapult_set
end_package_effect wall_impact_cannons_set
end_shatter_effect ground_impact_bombard_set
end_shatter_man_effect man_impact_catapult_set
end_shatter_package_effect wall_impact_cannons_set
;area_effect ae_cannon_shot_large
damage 90
damage_to_troops 20
radius 0.1
mass 0.5
area 2.5
accuracy_vs_units 0.025
accuracy_vs_buildings 0.025
accuracy_vs_towers 0.025
min_angle -15
max_angle 35
velocity 140
bounce 0.01 0.01 0.93 0.5
body_piercing
display aimed
effect_only
Any help appreciated.





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