Since there has been some interest in this here's my plan:
Release my personal mod -
Which is a Grand Campaign using Kingdoms
Start Date is 1125 - Faction Leaders & Heirs have been updated to appropriate names/ages (This is to make it make sense that the crusader kingdoms are established)
Base Retrofit mod
Incorporates Antioch Faction & Units
Incorporates Jerusalem Faction & Units
Incorporates Byzantium New Units
Incorporates Turks New Units
Incorporates Egypt New Units
Map
BigMap + Expansion + Even more regions
Skin Packs
Byzantium Armor Progression By WhiteWolf
Burrak's Textures (Low & High Period)
Salty's Shields (Might need permission here)
DG's Byzantium Shields (Might need permission here)
Other Tweaks
Character Names Project (Might need permission here)
Building Progression - Only peasents/peasant-like are recruitable at castles, everything else requires a building of some sort.
Personally, I like the vanilla gameplay so things like diplomacy and battle ai, unit stats, etc will remain original/retrofit.
To keep it legal, it will only include the required data/text files. For the animations, models & textures from kingdoms it will include a batch file to copy the required files into the mod folder.
Name it something cool... like Retrofit Expanded
It's mostly done already, just working out a few issues still, and would need to write the batch file/installer file.
Ideas/Suggestions?
Thanks,
BrandonM





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