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Thread: Hardcoded limits

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  1. #1

    Default Hardcoded limits

    so does anyone know if the limits for provinces,units,etc... were raised with the ex-pack Kingdoms?

  2. #2
    MarcusAureliusAntoninus's Avatar Domesticus
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    Default Re: Hardcoded limits

    They don't seem to be.

  3. #3

    Default Re: Hardcoded limits

    just out of interest what are the limits for M2 that EB will have to stick to?

  4. #4
    MarcusAureliusAntoninus's Avatar Domesticus
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    Default Re: Hardcoded limits

    Basically, the same as RTW. The only things that really expanded were unit model limits (which means every unit can have its own model and we don't have to worry about model sharing issues anymore) and the ten new faction slots.

  5. #5

    Default Re: Hardcoded limits

    is there a thread with the full list of hardcode limits for everything anywhere?

  6. #6

    Default Re: Hardcoded limits

    they never answered this ..
    please answer it =/

  7. #7

    Default Re: Hardcoded limits

    No there isn't a list.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator

  8. #8

    Default Re: Hardcoded limits

    hope that I help

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  9. #9
    Keyser Soze's Avatar Domesticus
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    Default Re: Hardcoded limits

    nejak toho vela vies...

  10. #10
    renegade765's Avatar Civis
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    Default Re: Hardcoded limits

    That's really good to know thanks!

  11. #11
    nightwar's Avatar Ducenarius
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    Default Re: Hardcoded limits

    Unit size 250 now.

  12. #12

    Default Re: Hardcoded limits

    really nightwar???source ?
    link ?



  13. #13

    Default Re: Hardcoded limits

    A link to what. This is commonly known. Kingdoms pushed the max unit size up to 250.

    Foot
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  14. #14
    Lord Condormanius's Avatar Artifex
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    Default Re: Hardcoded limits

    Quote Originally Posted by Foot View Post
    A link to what. This is commonly known. Kingdoms pushed the max unit size up to 250.

    Foot
    This is true. I would not recommend it, however. That is, not unless you have a pretty powerful rig.
    "There is a difference between what is wrong and what is evil. Evil is committed when clarity is taken away from what is clearly wrong, allowing wrong to be seen as less wrong, excusable, right, or an obligatory commandment of the Lord God Almighty.

    Evil is bad sold as good, wrong sold as right, injustice sold as justice. Like the coat of a virus, a thin veil of right can disguise enormous wrong and confer an ability to infect others."
    -John G. Hartung

  15. #15

    Default Re: Hardcoded limits

    You'd better hope you do if you want to play EBII. Besides by the time EBII is released people's rigs will be far better than they are now.

    Foot
    EBII Mod Leader
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  16. #16

    Default Re: Hardcoded limits

    Quote Originally Posted by Foot View Post
    You'd better hope you do if you want to play EBII. Besides by the time EBII is released people's rigs will be far better than they are now.

    Foot
    Well, this might not be the best place to ask, but will my computer be able to run it?

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  17. #17
    eggthief's Avatar Praepositus
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    Default Re: Hardcoded limits

    ehm m2tw pushed to its utter limits that is.

  18. #18
    Nutsack's Avatar Primicerius
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    Default Re: Hardcoded limits

    Quote Originally Posted by eggthief View Post
    ehm m2tw pushed to its utter limits that is.
    My computer had problems with EBI pushed to the limit. Imagine doing that in EBII, the amount of power you would need would be ridiculous.


  19. #19
    eggthief's Avatar Praepositus
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    Default Re: Hardcoded limits

    it will be, time to buy an "Overclocking for dummies" tutorial for me.

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