1. You`ve just installed RTRPE and when you click start campaign, you get a CTD!
Solution/Details: Delete your map.rwm files. They can be in one of these places:
* c:\RTW\data\world\maps\base
* c:\RTW\data\world\maps\campaign\base
* c:\RTW\data\world\maps\campaign\imperial_campaign
Alternatively, run the "campaign_map_reset.bat" batch file located in your RTW folder. That will delete the map.rwm files automatically.
2. Right clicking a unit in the buildings panel causes a CTD.
Solution/Details: This bug has been known since earlier release and until now there's no known cure. We advice that you view any units from the unit panel, instead of the building panel. This feature is a new one introduced post RTW 1.2 patch.
3. CTD when a city is about to revolt.
Solution/Details: This happens sometimes when cities are trying to revolt to another faction. You need to install the revolt CTD hotfix from HERE. Also, it appears that leaving just one unit in the city(not more, not 0) helps the city in revolting fine. There is a whole discussion on this issue here at twc and here at the totalwar.org.
4. CTD when you are about to take a city and you click one of the options(occupy/enslave/exterminate).
Solution/Details: We don`t know what exactly causes this bug which also happens in other mods, not being specific to RTRPE. It especially happens during the AI turn when your besieging army is attacked by another AI army from outside. You win the battle and completely destroy the army inside which allows you to claim the city, but the game CTDs when choosing one of the options. Afaik this is random. So playing the battle again or a few more times can end with success. That is why it might be good to press esc and save the game after the battle, but prior to clicking on the occupy/enslave/exterminate buttons.
Someone suggested that having the game option "follow AI movement" turned on might help.
5.You get a CTD in the region of 66 BC.
Solution/Details: It`s an old problem dating since the time of RTR 6 Gold. It was reported for the previous versions and seems to be related to hardcoded features. Still, a number of people have passed that date successfully and a test involving all factions controlled by the AI also went fine. Since all the people experiencing this CTD were playing the romans and all the others were playing different factions it seems that it only happens in the roman campaign.
If you are indeed playing a roman campaign take a look at this proposed solution.
6. The victory conditions in RTRPE v1.9 do not show up in game.
Solution/Details: A few people have reported this. It will be looked into, the root of the probelm not being apparent atm.
7. In the long campaign you have 50 provinces and control the required regions, but you are not told that you`ve won.
Solution/Details: This was reported again for RTRPE v1.9 and might be related to the previous issue. It will be looked into. Other then the fact that you are not declared winner when meeting the required conditions, it has no other apparent consequence.
8. The levy hoplites appear in game with a vanilla texture instead of the RTR one.
Solution/Details : Read this post.
9. Some units are silent when you click them in battle.
Solution/Details : The reason for it is that some units are not implemented in the right files. Nobody has done this yet so there`s no easy to install patch for this. But if you feel up to it here`s a guide on how to mod the voices and other sounds the units make:
http://www.twcenter.net/forums/showthread.php?t=176565











