Hello,
I recently edited my game so that all the Arab factions could build the Caravan stop building as well as it's upgraded equivalent, the Caravanersary. With the Turks I have noticed that it will let me build two caravan stops per city, however once I upgrade to the Caravanersary it will revert to only one of this building type in the city, as if the second Caravan stop was deleted. Any ideas on how to fix this double Caravan stop issue? Please and thank you in advance.
I'll include the coding from EDB that pertains to the Turks if that is of merit to anybody:
building caravan
{
levels caravan_stop caravanersary
{
caravan_stop city requires factions { turks, }
{
capability
{
trade_level_bonus bonus 3
}
material wooden
construction 1
cost 1200
settlement_min city
upgrades
{
caravanersary
}
}
caravanersary city requires factions { turks, }
{
capability
{
trade_level_bonus bonus 6
}
material wooden
construction 2
cost 3600
settlement_min large_city
upgrades
{
}
}
}
plugins
{
}
}




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