
Originally Posted by
Byg
I was wondering if any players currently using supplies find the difficulty of using them too high, too low or balanced correctly.
Hello Byg, I have been playing SS 4.1 for some weeks and I saw your traits in action. I must say that I was a bit scared at beginning, but after a bit I understood the system and I like it a lot.
I admit I have not enough experience to provide a good feedback; anyway, until now I am under the impression that the system is good for open campaign (it forces you to move quickly and to plan), but it stops completely sieges (as Arkat said). I am forced to storm every time. I should say that storming is actually more fun, but maybe it would be good to leave open the possibility of sieging to the end (until the defenders surrender). Maybe the traits could be slighlty modified to give some disadvantage, but not complete disaster.
Another thing: I think you would be interested in some technical feedback. I found those errors in my system.log.txt. It seems something is not working right, have you alredy noticed that?
Code:
19:21:36.031 [script.err] [error] Script Error in Stainless_Steel_Mod/data/export_descr_character_traits.txt, at line 1910, column 11
Could'n find level name description string for trait(ImpHatched) level(ImpHatched).
19:21:36.031 [script.err] [error] Script Error in Stainless_Steel_Mod/data/export_descr_character_traits.txt, at line 1911, column 21
Could'n find description string for trait(ImpHatched) level(ImpHatched_desc).
19:21:36.031 [script.err] [error] Script Error in Stainless_Steel_Mod/data/export_descr_character_traits.txt, at line 1912, column 28
Could'n find effect description string for trait(ImpHatched) level(ImpHatched_effects_desc).
19:21:36.046 [game.script] [error] Condition parsing error in Stainless_Steel_Mod/data/export_descr_character_traits.txt, at line 13698, column 15
Condition parser doesn't recognise this token: SuppliedBySea
19:21:36.062 [game.script] [error] Condition parsing error in Stainless_Steel_Mod/data/export_descr_character_traits.txt, at line 14341, column 49
trigger not found
Thanks for your great work!
+ rep! 
