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Thread: Weird building for the Turks.

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  1. #1

    Default Weird building for the Turks.



    What does DO NOT TRANSLATE- NOT MEANT FOR THIS CULTURE mean?

    I was gonna build this on a Turkish city.
    Thanks.

  2. #2
    Inhuman One's Avatar Comes Limitis
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    Default Re: Weird building for the Turks.

    It seems to work fine. I gues they wanted a different building to recruit heavy jannisary infantry from while it worked just fine from the high level town hall.

  3. #3

    Default Re: Weird building for the Turks.

    Quote Originally Posted by Inhuman One View Post
    It seems to work fine. I gues they wanted a different building to recruit heavy jannisary infantry from while it worked just fine from the high level town hall.
    It does work fine but that doesnt mean it shouldnt be changed so it is displayed properly.

  4. #4

    Default Re: Weird building for the Turks.

    yes, kk has been alerted to this and is going to fix it in the next update. their is a merc unit that also uses the _ in its name, this will also be addressed. thanks bringing this up though, it seems to have gone unnoticed/ignored for a while now
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