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  1. #1
    Libertus
    Join Date
    Jan 2006
    Location
    Germany
    Posts
    59

    Default Diplomacy Question

    Hey

    i´m playing RTW 1.5 as romans with the mundus magnus map as provincial campaign. everything is fine except that the greeks wipe out macedon within ten rounds. Now here comes the question: is there any chance to make them allies for a longer period of time? i tried everything that i was able to find in the forums, modded the descr_strat diplomacy section, but nothing seems to work.
    the only thing that worked was the superfaction thing but then the greeks and macedons were way too powerful and killed every other faction they could reach. the same thing is it for the seleucids, the became a real superfaction as i continued playing. if someone knows how to balance the campaign please help me, because i want to fight against all factions and not only against 2 or 3 superfactions.

  2. #2
    Cyrus the Virus's Avatar Vicarius Provinciae
    Join Date
    Mar 2006
    Location
    Crackfordshire
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    10,884

    Default Re: Diplomacy Question

    Quote Originally Posted by Schru View Post
    Hey

    i´m playing RTW 1.5 as romans with the mundus magnus map as provincial campaign. everything is fine except that the greeks wipe out macedon within ten rounds. Now here comes the question: is there any chance to make them allies for a longer period of time? i tried everything that i was able to find in the forums, modded the descr_strat diplomacy section, but nothing seems to work.
    the only thing that worked was the superfaction thing but then the greeks and macedons were way too powerful and killed every other faction they could reach. the same thing is it for the seleucids, the became a real superfaction as i continued playing. if someone knows how to balance the campaign please help me, because i want to fight against all factions and not only against 2 or 3 superfactions.
    Diplomacy is very limited in Rome, so I'd say no. There's no way.

    "And the Heavens Shall Tremble"
    Resistance is futile™


    "ehn sewr traih-sluyrds-lairareh"

  3. #3

    Default Re: Diplomacy Question

    If you are using a script, there is some workaround. The results are not too clean but you can make two factions remain at peace for a certain amount of turns.

  4. #4
    Libertus
    Join Date
    Jan 2006
    Location
    Germany
    Posts
    59

    Default Re: Diplomacy Question

    Sounds good but i really have no idea how to script something like this and how to implement it. Could you tell me how to do this? Thx!

  5. #5

    Default Re: Diplomacy Question

    OK. First of all you need to have a background script installed . The easiest way is to install a 4TPY script. When you have it, open the script file that must have been placed in the folder: scripts\show_me. Once you have opened, you will see this:

    Code:
    script
    
    while I_TurnNumber < 1840
    select_ui_element advisor_dismiss_button
    simulate_mouse_click lclick_down
    simulate_mouse_click lclick_up
    
    suspend_unscripted_advice true
    Here you can place all the scripted diplomacy like this:

    Code:
    monitor_event FactionTurnStart FactionType armenia
    and not I_LocalFaction armenia
    and not I_LocalFaction pontus
    and I_TurnNumber > 9
    and I_TurnNumber < 50
    
    console_command diplomatic_stance armenia pontus allied
    
    end_monitor
    
    monitor_event FactionTurnStart FactionType pontus
    and not I_LocalFaction armenia
    and not I_LocalFaction pontus
    and I_TurnNumber > 9
    and I_TurnNumber < 50
    
    console_command diplomatic_stance armenia pontus allied
    
    end_monitor
    
    monitor_event FactionTurnEnd FactionType pontus
    and not I_LocalFaction armenia
    and not I_LocalFaction pontus
    and I_TurnNumber > 9
    and I_TurnNumber < 50
    
    console_command diplomatic_stance armenia pontus allied
    
    end_monitor
    
    monitor_event FactionTurnEnd FactionType armenia
    and not I_LocalFaction armenia
    and not I_LocalFaction pontus
    and I_TurnNumber > 9 ;<- this is to limit the effects of the script to certain dates. Otherwise they would be allied forever :)  
    and I_TurnNumber < 50
    
    console_command diplomatic_stance armenia pontus allied
    
    end_monitor
    Hope this helps

  6. #6
    Libertus
    Join Date
    Jan 2006
    Location
    Germany
    Posts
    59

    Default Re: Diplomacy Question

    WOW! Thany you very much. I´ll try this as fast as possible. Do you know where i can find the script and how to install it? I read somewhere that there are some problems with the 4tpy script, for example with the age of the characters?

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