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Thread: Rome Casus Belli: PATCH 1.1.0

  1. #1

    Icon7 Rome Casus Belli: PATCH 1.1.0

    Yes we've done it!


    you can find it here: http://freeforumzone.leonardo.it/dis...px?idd=6714748


    1)corrected some recruitment bugs of roman factions
    2)corrected some grafical bugs (missing skin in bedouins, sword of pikemen, ecc...)
    3)balanced some diplomacy features
    4)Carre battles now works

    this is not still the English mod!!!!!!!!!!!!

    i think that you've to restart yuor campaing


    Remeber! to play RCB mod you've to start the provincial campaign (not the imperial) and to activate the scripts!

    bye

  2. #2
    Juba1's Avatar Tiro
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    Default Re: Rome Casus Belli: PATCH 1.1.0

    thanks to CB team...

  3. #3

    Default Re: Rome Casus Belli: PATCH 1.1.0

    thanks


  4. #4
    Hattori's Avatar Citizen
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    Default Re: Rome Casus Belli: PATCH 1.1.0

    Are the random CTDs fixed?
    Sounds good, gonna play as the Scipii this time.

    Under Patronage of MARCVS

  5. #5
    AbeS17's Avatar Foederatus
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    Default Re: Rome Casus Belli: PATCH 1.1.0

    Could whos someone send to my mail - lideropulos@tlen.pl patch 1.1.0 becouse that link higher is not working. Thx

  6. #6
    DAVIDE's Avatar QVID MELIVS ROMA?
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    Default Re: Rome Casus Belli: PATCH 1.1.0


  7. #7
    AbeS17's Avatar Foederatus
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    Default Re: Rome Casus Belli: PATCH 1.1.0

    Thanks

  8. #8
    AbeS17's Avatar Foederatus
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    Default

    Great Mod. Nice work guys. But you should use better Hoplites texture, becous yours texturs sucks...
    (I couldn't edit my last post)

  9. #9
    DAVIDE's Avatar QVID MELIVS ROMA?
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    Default Re: Rome Casus Belli: PATCH 1.1.0

    sucks? i dont think so

  10. #10

    Default Re: Rome Casus Belli: PATCH 1.1.0

    actually theyre the best hoplite skins, end of discussion


  11. #11
    AbeS17's Avatar Foederatus
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    Default Re: Rome Casus Belli: PATCH 1.1.0

    I prefer the KLA Hoplites.

  12. #12

    Default Re: Rome Casus Belli: PATCH 1.1.0

    There are some of KLA which are better, but this is only my opinion.
    Anyway, have you fixed all the mod's bugs? Since now every time i try to start a campaign i always have to abandon it cause of a CTD. Really hope you fixed all that bugs this time.

  13. #13
    DAVIDE's Avatar QVID MELIVS ROMA?
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    Default Re: Rome Casus Belli: PATCH 1.1.0

    did u activate the scripts?

  14. #14

    Default Re: Rome Casus Belli: PATCH 1.1.0

    Of course i did. I don't know why, but they appear to be completely at random. And many times i arrived at a point and i couldn't continue playing cause of a CTD.
    I tried many times to restart campaign, also with other factions, but it seems to happen anyway.

    I just hope this patch will correct them, so i will play normally...
    Anyway, this patch won't translate the mod in english, right?
    If not, we have to wait after the final release of CB to be able to understand all the texts, or a translation will be uploaded soon?

  15. #15
    DAVIDE's Avatar QVID MELIVS ROMA?
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    Default Re: Rome Casus Belli: PATCH 1.1.0

    u have to wait next version of Cb

  16. #16

    Default Re: Rome Casus Belli: PATCH 1.1.0

    ok

  17. #17
    hip63's Avatar Give me some BASS!
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    Default Re: Rome Casus Belli: PATCH 1.1.0

    nevermind

    hip63
    Last edited by hip63; August 09, 2009 at 10:31 AM.

  18. #18

    Default Re: Rome Casus Belli: PATCH 1.1.0

    omg WHY YOU GUYS GOT rid of the patch?? makes no sense.... this mod really good. Needs some AI work but its very awsome but seems you guys made it go to . Where is the complete story on this mod?

  19. #19
    Kylan271's Avatar Domesticus
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    Default Re: Rome Casus Belli: PATCH 1.1.0

    It is being discussed here: http://freeforumzone.leonardo.it/dis...px?idd=8452748 It is Italian,and not as is discussed above for English speaking users,so hard to work out what is where? I can read some things and decipher what is needed to click in game..but tad hard. Davide Cool is best bet here for help,and yeah a good game.


  20. #20

    Default Re: Rome Casus Belli: PATCH 1.1.0

    The post in your link says: (Some of it is very rough, so bear with me.)

    Hello,
    I finally released the final patch for RCB.
    I open this new discussion thread here if you want to talk about it.

    For my part, I thank all who gave suggestions and advice, and those who contributed actively to post some modifications. Thank you also for the certificates of esteem.

    After several years working on a project that was more than great, I now believe we have reached the final chapter. So my thanks goes to those who have contributed as early as 2006 (if I remember correctly) at this mammoth work and then for various reasons have left. I cried my heart to see a work incomplete and so I opened the variant "classic" that has allowed me to complete a mod all in Italian and I stress in the fact of Italian and English mod that gift willingly to the Italian community of fans.

    Followed by a full version of the mod (1.2 + 1.3 + 1.4) so that those who want can download the full version. This version will have no other changes (also because in addition to being the fruit, I think that has changed almost everything). Publication will follow in a few weeks and will be published on the website of Total War Games Italy (as promised by Sirius)

    Thanks go also to the staff of this forum, the controller Sirius21 Diomede and that gave me the "stimulus" to finish with his e-mail.

    thanks and goodbye

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