I know I read somewhere that eventually they will attack you, but what if you decide to attack one of your roman allies before they attack you? Will you be penalized, or will the other 2 factions attack you? Can you still win the game if you attack an ally early? I am just wondering because my only competition in my current game is the Scripi faction, and actually they are leaving me in the dust as far as wealth, tech, popularity etc...and I noticed 3 of their cities are sitting almost completely unprotected, all right next to each other.....and I have a huge city and army nearby, if I attack quickly I could probably take all 3 cities in 1 turn, maybe 2, and this would i'm sure hurt the Scripi economy quite a bit....
another random question --- is it better to exterminate a large city you conquer and get 10k-20k in gold, or occupy? I mean, does the gold you initially recieve outweigh the gold you gain over time from the population you slaughtered? I usually take the slaughter route when keeping a city from revolting is pretty much impossible, like low taxes and daily games still have them ready to riot....but when I am short on cash I do it too. Problem is, I am always short on cashSometimes I will even force one of my own cities to riot by raising taxes and emptying my entire garrison so the public order is like 0%, and then retake it and slaughter them, this seems to solve the public order problem. But I am wondering if I am losing more cash in the long run by doing this (from the theoretical income a large working population would create). Has anyone tested this to see?
the economy is a bit confusing to me....I initially thought that when a city was in the negative, like -2000 gold, the town was just a money sink, but then I read how the larger cities bear most of the military upkeep costs...So when I had a city that was like -3000, I would force it to riot, and then retake it, exterminate, get 10k+ gold, and usually the cities economy would go into the plus, so from -2000 to +500 or whatever. So I figured I was saving 2500 per turn because of what I did, but correct me if I am wrong --- my army is still the same size, but since I wasted 20,000 citizens, the upkeep costs are still the same, they are just spread out amongst my other cities now right? and those 20,000 citizens are not producing income for me anymore....so I am actually losing more money per turn now? is that how it works?
the end of turn reports never make sense to me because they say "profits -6000" and yet my gold goes up 5000 from the end of the last turn....??? is there some known bug with the end of turn report and profits / expenditures?




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