I've been working on the 3 Celtic factions that are one of the main chunks of work we still have to do for RS 2.0.
One of the problems in creating these factions is that there isn't a great deal of solid information on them, particularly in the 3rd century timeframe. There IS much better info from the 1st century BC, particularly in the writings of Caesar and other Romans. So my idea is to take some of this later information and work backwards from it. I'm also having to use a fair amount of creative license, because we need to make the factions distinct and exciting for players.
I'd like to use this thread to work out some ideas with the team and get feedback on how we want to envision these factions. This information will impact everything from unit creation to temples to the faction previews.
First off, I have some ideas on the overall approach towards each faction I'd like to run by everyone:
The Arverni: The Arverni are the Gallic Celts, and are in many ways the most advanced of all the Celts, with a more centralized government, better developed infrastructure, more established trade routes, etc. They are more likely to live in cities, and more likely to be successful agrarians. They have interacted with the Greeks and Romans for many years, and become a bit more 'civilized' as a result. In military terms, we might postulate that they have better armor and weapons than other Celts, and possibly a greater degree of discipline. They may also be more likely to use missile weapons, and their cavalry will be the best of any Celts.
The Belgae: The Belgae are a throwback in some ways, more primitive than the Arverni. These are the tribes that Caesar noted as the most ferocious Celtic fighters. They were far more difficult to tame, in part because they lacked the urban infrastructure of the Gallic tribes. They are more connected to the ancient Celtic religion, and the Druids still have a powerful hold over them. The Belgae in Britain still rely heavily on chariots, and in battle are more likely to use wild skirmishing tactics, while those in northern Gaul are famed for their almost fanatic heavy infantry. The dense forests and marshes in the Belgic regions give them foresters and other light infantry of very high calibre.
The Boii: The Boii are the proud champions of Celtic heritage, they live in the Celtic homeland at the heart of Europe. In terms of technology, they are midway between the advanded Arverni and the backwards Belgae, but in terms of pride and valor they are second to none. Boii tribes have emigrated all over the Celtic world, which suggests a good agrarian infrastructure, but they are likely much less urbanized than the Arverni. Their religion and culture is likely influenced by both the Germans and the Getai, and no doubt they use their wealth to purchase the favor of various neighboring tribes when battle is imminent. These German and Getic auxiliaries will make the Boii armies unique from the Arverni and Belgae.




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