Order vs. Chaos is a total conversion for m2tw featuring many new units, two new factions and a new map. It's chapter based and the making of the first chapter is well on it's way to an alpha stage. It's being made by a 1 man team (me, alletun).
The two factions are Order and Chaos. I can't really get into alot of detail about them at this point, so i'll leave you with these screenshots of a battle between Orc Warriors from Chaos and Paladins from Order.
Chapter 1 Progress:
Campaign Map
- Heights, GTs, Rivers - 100%
- Regions - 100%
- Resources - Pending
- Map fine tuning and aesthetics - In Progress
- Map Battle testing - In Progress
Units Skins and Models
- Order Unit Models - 100%
- Order Unit Textures - 99%
- Order Animations - 100 %
- Chaos Unit Models - 25 % (currently working on Goblins)
- Chaos Unit Textures - 20 %
- Chaos Animations - 50 %
Coding and Other Features
- Traits, Titles, and Ancilliaries - Pending
- Story Driven Events - In Progress
- Mercenary Implementation - Pending
- New Buildings and Special Resources - 50%
- Campaign Scripting - In Progress
- Costs and Stats Balancing and Readjustment - Pending
- Initial Descr_Strat Configuration - In Progress
- EDB Rates and Army composition coding - Pending
Faction Symbols and Banners
- Order Symbols - 100%
- Order Banners - Pending
- Chaos Symbols - 99%
- Chaos Banners - Pending
Graphics and Presentation
- Menu Design - 100%
- Strat Interface Design - In Progress
- Loading Screens - Pending
- Faction and Unit Descriptions - In Progress
Screenshots:
+ Credits to the Broken Crescent "mod progress" thread, which i used as a model.












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