Not sure if anyone else has had any success in this area, but i'd love to know if anyone can un-boggle it for me.
I've read over some tutorials, and looked in and out through Alpaca's scripting tuts, but theres something i havnt been able to get kicking so far for the life of me:
A basic trigger to add units to a general when he recruits mercenaries
I've been tooling in the campaign script with
monitor_event UnitTrained UnitType Mercenary Spearmen
and FactionType england
console_command add_money england, 20000
end_monitor
Just to see if i can add money, as spawning alone is a trouble, i suspect i'm missing quotes? Or shouldn't have added UnitType?
BUT if i wanted to add the units being created with CreateUnit (or maybe Spawn Army?), onto the general, where would i even begin? I couldnt set the General as a location, could i?




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