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Thread: Scripting Different Units/Models

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  1. #1

    Default Scripting Different Units/Models

    Is it possible to have a cohort with different units like in MTW2? If so, how do you script to have a mix unit cohort with different skins etc?

    Say a Roman Legionary cohort with different unit skins in the same cohort like - again - MTW2.

  2. #2

    Default Re: Scripting Different Units/Models

    Errrrrr.... Doesn't sound very possible as RTW is too fitted to 1 model as a unit and then the officers. If you have the time to model 100s of different legionares then...sorry, I'm to tired

  3. #3

    Default Re: Scripting Different Units/Models

    Dangit!!!!!

  4. #4
    spirit_of_rob's Avatar The force is my ally
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    Default Re: Scripting Different Units/Models

    nope cant be done in Rome one troop type and officers are all thats possible
    Former Skinner/Modeller for EB Former Skinner/Modeller for Hegemonia


    Patrician Opifex under the patronage of Basileos Leandros I and patron of the Opifex Tone

  5. #5

    Default Re: Scripting Different Units/Models

    Can you increase the number of officers in a unit? If you could then you could have a 50/50 troop mix (but there wouldn't be an officer anymore)
    - As cunning as a fox who's just been appointed Professor of Cunning at Oxford University -

  6. #6

    Default Re: Scripting Different Units/Models

    Quote Originally Posted by DrugMunky View Post
    Can you increase the number of officers in a unit? If you could then you could have a 50/50 troop mix (but there wouldn't be an officer anymore)

    I think theres a limit to 3 officers a unit.

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