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  1. #1
    68 Powers's Avatar Campidoctor
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    Default Gauls.

    How come the gauls run so fast?
    its almost like once they hit my line they start to run cause the guys next to him just got decked and doesent have a face anymore.

    its rather annoying to waste my time make a line then once the gaulic men charge it they run...
    Any idea as to why?
    Peace on earth - Death to the Enemy!

  2. #2
    Archer of Sparta's Avatar Tiro
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    Default Re: Gauls.

    Cause they're wussies with poor morale.

  3. #3

    Default Re: Gauls.

    You know, you obviously think this isn't realism. But you should read some info of the civilized armies of the time (being rome and hellenic). They were trained to stand and hold ground. The gauls and other barbarians must have their inspirations from battle-cries, as their individual qualities don't match the ones of the Legionaries.
    Be inspirated: warcries, always take a general behind your lines, rally many times, etc. Don't get outflanked!

    QC,
    RTR: PR.

  4. #4
    68 Powers's Avatar Campidoctor
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    Default Re: Gauls.

    but i mean come on 10 of their guys die outta 240 and they run?
    Peace on earth - Death to the Enemy!

  5. #5
    Roshak's Avatar Senator
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    Default Re: Gauls.

    Okay think of it this way. You only hunted for food with that spear your charging with. You never been in a battle, you never fought anyone with the fear of death, you have a family back at home, and you just saw your friend get cut down by enemy forces in full armor and equipment.

    Doesn't sound that odd.

    Arrogance is the Leading Cause of Defeat.

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  6. #6
    68 Powers's Avatar Campidoctor
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    Default Re: Gauls.

    haha now that u put it that way...
    thats scary.
    sorry if i sounded like i was making fun of this mod its awesome i was just wondering why cause its annoying chasing gauls all over the battle feild.
    Peace on earth - Death to the Enemy!

  7. #7

    Default Re: Gauls.

    Quote Originally Posted by 68 Powers View Post
    haha now that u put it that way...
    thats scary.
    sorry if i sounded like i was making fun of this mod its awesome i was just wondering why cause its annoying chasing gauls all over the battle feild.
    Don't make the mistake and think ALL the factions are like that! Hellenes take a lot of killing. I mean a lot of killing.

    You could also try Imperator II; it's a modification of RTR which is specifically intended for the Roman player. It lowers Roman stats to make it more challenging.

  8. #8
    Civis
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    Default Re: Gauls.

    Are you playing on easy battle difficulty perhaps? I noticed that guys flee a lot faster then. Play on Hard or Very Hard battle difficulty rather as it gives your enemies a morale boost and makes the fight more fun.
    Under African skies

  9. #9
    Winter's Avatar Civitate
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    Default Re: Gauls.

    Take it as an advantage. Once they start running, send the Equites to hunt the buggers down

    Quote Originally Posted by Rebel Jeb View Post
    Hah, you're always so helpful to threads Winter. No wonder you got citizen!


  10. #10
    Mr_Ace's Avatar Libertus
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    Default Re: Gauls.

    If it's to your advantage, you have nothing to worry about....that is all. =D
    Caius Murrius Philippus - Plebian, age 30
    "Wise men speak because they have something to say, fools, because they have to say something"





  11. #11
    delra's Avatar Praepositus
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    Default Re: Gauls.

    I always try to sneak a unit or two of medium cavalry somewhere behind their forces and when they retreat, they are decimated and eliminated! Light cavalry is good also, but medium one is better cause some units sometimes manage to reorganize and you need to charge them.

  12. #12
    KALI's Avatar Senator
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    Default Re: Gauls.

    You could just mod their moral... But its only the basic Gallic units that have such poor staying power.
    I came, I saw, I went away again.


  13. #13
    Mr_Ace's Avatar Libertus
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    Default Re: Gauls.

    I believe only the least superior troops will not stand their ground and run at a split second.

    But of course, the superior troops such as chosen spearmen or chosen swordsman has twice the resolve as a Gallic warband. So it depends on the troop quality and type.
    Caius Murrius Philippus - Plebian, age 30
    "Wise men speak because they have something to say, fools, because they have to say something"





  14. #14
    Companion Cavalry's Avatar Ducenarius
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    Default Re: Gauls.

    their export units descr says "untrained"

    and besides they're usually outmatched by equipment as well

    unless these are GALATIANS who are very nice heavy

    infantry as far mercenaries go
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  15. #15

    Default Re: Gauls.

    gauls really are great shock troopers and will if enough of them break through a line. the gauls tended to think of quantity over quality in the most time. the gauls were more a federation of tribes and cared not for each other in the most part so if rome threatened 1 gaulish village only that villages troops could give a damn about fighting and the rest would flee if they see their men die. they did have a semi armoured elite which could hold their ground against the enemy without too much problem.

    so if your gaul have your elites in the front of the formation with a back up of lesser troops who may be inspired to fight seeing their elites winning. make use of numbers. flood man after man into the attack and swamp the flanks. dont use civilised tactics of holding a line or forming into nice columns. just attack and attack the flanks. turn the and then crush them. same goes for iberia i guess.

    i'd go for your elite to attack the middles and able to hold the line and flood with your weaker and more scared men. if your first charge fails pull back and flood again. anything goes. one tactic i have heard of is fully attacking one flank with a few elites holding the middles and shockm them into retreating. its advisable to avoid the phalanx units because with no armour or great shield your gonna get pulverised.
    "I came, I saw, I conquered.



  16. #16

    Default Re: Gauls.

    Quote Originally Posted by andipandy123 View Post
    The gauls tended to think of quantity over quality in the most time. the gauls were more a federation of tribes and cared not for each other in the most part so if rome threatened 1 gaulish village only that villages troops could give a damn about fighting and the rest would flee if they see their men die..
    Sorry, but I disagree.

    my2bob
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    "Ask not for whom the bell tolls, it tolls for THEE!" - (John Donne, Meditation 17)

  17. #17

    Default Re: Gauls.

    My point is that someone defending another tribe was less inclined to stay the course
    "I came, I saw, I conquered.



  18. #18
    Winter's Avatar Civitate
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    Default Re: Gauls.

    Quote Originally Posted by PSYCHO V View Post
    Sorry, but I disagree.

    my2bob
    Care to elaborate?

    Quote Originally Posted by Rebel Jeb View Post
    Hah, you're always so helpful to threads Winter. No wonder you got citizen!


  19. #19

    Default Re: Gauls.

    Oh yes ive worked out a nice way of making your lesser troops stay the course. Well have a chosen reserve at the back of two units stretched out and they get inspired and stay the battle. Works for me and even if they run i gallop my general to bring them back. That would be a rare case since Gauls dont defend. N0.1 rule. Dont defend with gaul. They are the worst defending faction which has infantry in the game. Its quite tough attacking too against civilised pike infantry. It should be listed a very hard faction but if you manage to take a settlement in greece hoplites and peozi are opened up as an option and then you can use them to hold the enemy phalanx in place and then flank with your angry mob of tribesmen.
    "I came, I saw, I conquered.



  20. #20

    Default Re: Gauls.

    Well Gauls tend to take some pretty heavy casualties no matter what you do. My advice is to go for the scary swordsmen (and even regular swordsmen) if you need to take out a battleline because you get a MUCH better attack than if you use regular warbands, they are only any good against cavalry which are a threat to the loosely spaced swordsmen. Of course if you can afford them just get the CHOSEN ONES ...

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