StrikeQ and Belgae present:
a Joint-Venture Production
Student Add-on V1.4 for DLV 4.1!
What does it do?
This add-on aims at adding even more role-playing to DLV:
Now your freshly matured family members have a "student" trait. Instead of using them as child generals, send them off to a city in their first turn to enjoy a civilian education, preparing for a career as city governor. Or send them to a castle to have them choose a military education, preparing for a career as army general.
Send them out in the wild, and they will become... duh, wild.
Once chosen their education, your students have to stay in the settlement until the age of 21, to attend classes. Failing in this will lead to BAD traits...
Be careful when spreading your family members around the world. Make sure they are close enough to the settlement of your choice when their sons come of age!
Potential new family members proposed for adoption or marriage will most of the time already have had a training and have an appropriate career. Some very few will just be bums, though. Watch out!
The already mature family members at the start of the game can choose a governing career by staying in any settlement -to avoid wrong starting careers because of settlement-distances, or a military career by staying outside at the end of the first turn, just like in standard DLV.
They will also acquire the fitting former education, so nobody gets left behind!
DOWNLOAD
Install
- Extract the .rar file to your desktop
- simply copy and paste the folder "Data" to the folder "DLV_ext" found in your default M2TW folder (where you directed the M2TW-install)
- Confirm "Yes to all" when asked to overwrite
- Play
Requirements:
Deus Lo Vult V4.1 (Bugfixer_01)
--This is save game compatible, however current and past students may experience messed up traits
Versions History
Version 1.4
Field training fully functional
Field training shorted to 5 years (versus 10)
Requirements:
-Student must graduate with a military degree
-After the student graduates he has 5 years in which he can receive field training
--To obtain field training the student must end the turn in the wilderness and must be standing next to the general he wishes to learn from. The "teacher" can be in a settlement in which case the student must end turn standing next to the settlement but still outside.
-- They cannot be in the same army for this to work
-- You can learn Command, Loyalty, Chivalry, Dread, and Piety from more experienced generals and governors
-- You can only learn so much without trial by combat (a la you're limited to how many increases you can obtain during field training)
-- The "teacher" must have at least 4 of the given attribute, with increased chances to learn if the teacher has 6 or 8 of the given attribute
Version 1.31
Fixed CTD on start up
--This is a beta version as it has not received much testing, though is currently under going some by myself - Posted to receive help in the testing process
Version 1.3
Toned down benefits for buildings as some students were gaining a lot of traits
Added field training for military students. Those family members who graduate from military school will have the next 10 years for in the field training where they can learn from an experienced general.
A Military Grad can gain Loyalty, Piety, Command, Chivalry, or Dread from another general by learning from him.
Technical side:
Military Graduates have 10 years (20 turns) of which they can learn from another General. The General in question has to have least 4 marks of the given trait. The Teacher (Experienced General) and Student (Military Graduate) have to be in the same army and you have to end turn in the wilderness to have a chance to learn anything.
Version 1.12:
Fixed an error with Bugfixer 01 causing student traits not to show up or work properly
Version 1.11:
Fixed a some issues with Building triggers
Version 1.1:
Added triggers for various buildings
-Depending on the buildings in the settlement, a student has an increased chance of good traits while studying.
--For example, if there is a market in the city there is an increased chance for GoodTrader and GoodTaxman traits (as well as others) for both cities and castles
Version 1.01:
Fixed issue with students not graduating
Fixed an issue when a student spends the first turn outside a settlement
Students will have to make up for lost time
-If a student skips three terms, they will not graduate until they are 22.5 (Winter of 22nd year)
Version 1.0:
Incorporated into DLV by Repman
Beta:
Developed by Belgae, adds student trait to family members
Use of the addon in your own mod
Off course you can use this add-on freely in your own mod-developments, with proper credits to StrikeQ, Belgae and Deus Lo Vult!.
Feature Requests:
None Currently
BUGS:
None Currently
Acknowledgements
StrikeQ and Belgae would like to thank:
The developers of Deus Lo Vult!, for giving us the Game of Ages!
Zapppa, for the first implementation of the careers in DLV
Repman, for the Student-mod in RTW, which inspired this addon
fahrenheit, for his mentor mod which inspired the battle field training




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