Ok, i must confess .
I am working on another mod for RTW as well as Narnia TW,i have not thought up a name for it yet but it is based around mesopotamia in about 1300-bc
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I am not sure what the platform for the mod will be yet either bi or rtw .
Cultures:
1. North African/Egyptian
a. Egyptian New Kingdom
b. Lybian Tribes
c. Nubian Tribes
d. Cretans
2. for lack of a better name Levant culture
a. Assyria
b. Mittani
c. Philistines
d. Canaanites
3. Hittite/Homeric Greek
a. Hittites
b. Trojans/Wilusa
c. Mycenaeans
4. Hebrew
a. Judea
Units:
Infantry: There will be mostly infantry (North Africans and Judea will have a wide variety of cheaper light infantry while the rest will have access to heavily armored infantry that is more expensive with fewer numbers
(particularly the Hittite/Homeric Greek culture).
Ranged: There will also be quite a lot of ranged units (though not as much as regular infantry) with decent slingers and bowmen who can fire rapidly into enemy masses and then retreat. Javelinmen will also be available but in larger numbers to the Lybian and Nubian factions.
Chariotry: These will be the elite corps of the factions in this era. North Africans will have much lighter chariots that will deal most of their damage from afar. Levant and Hittite culture chariots will be much heavier (and preferably four horsed) chariotry to smash into the masses of infantry in the battles.
Cavalry: There will be none as cavalry wasn't prevalent or even existant among the factions portrayed in this mods time frame.
The main methods of warfare in this era was to either have the ranged units dump all their ammo onto enemy followed by infantry charge,
OR (heavy) chariots rip through enemy formations with their own infantry charging into their wake.
Note this idea was taken from capt james crunch all though i had been thinking of it for ages ..
And yes i am still going to be working on narnia total war ( recently i have been working on it more than ever ) it is just i could not get this mod idea out of my head
Join The Team
I can do modeling all though another moddeler would be very nice.
Skinners are the main need as i am no good at skinning so if u are a skinner please please help.
We also need a mapper and a Researcher








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