Am currently playtesting 4tpy and it doesnt seem to do anything weird for xgm at the moment. If you wanna try too, goto here:
http://forums.totalwar.org/vb/showthread.php?t=52168
and download the script generator.
The characters age after an actual year has passed. Got no errors or ctds though need to play abit longer. And Instead of using the export_descr_advice.txt Myrddraal provided I altered the relevant texts from XGM since it wasnt too hard though be careful you dont edit the wrong ones.
use crtl+f and find this line in export_descr_advice.txt (Remember to make a backup of this)
"AdviceThread Help_Game_Options_Scroll_Thread"
And replace with the following text.
;------------------------------------------
AdviceThread Help_Game_Options_Scroll_Thread
GameArea Campaign
Item Help_Game_Options_Scroll_Text_01
Uninhibitable
Verbosity 0
Threshold 1
Attitude Normal
Presentation Default
Title Help_Game_Options_Scroll_Text_01_Title
Script scripts\show_me\descr_script.txt
Text Help_Game_Options_Scroll_Text_01_Text1
Remember to place the script in the xgm\data\scripts\show_me and NOT in the Rome or BI data folder
When generating the script, make sure the start yr is -280, although i dunno what the end yr for XGM is, I placed it at 400AD.
Well then enjoy, Time for some four seasons bloody realism. YayInstructions - How to use:
This script must be run manually after every time you load the game or start a new game. To run the script, press escape so that the campaign menu appears. Press the question mark in the top right hand corner. Press the Show me how button on the advisor.
Play away Remember, you must activate it on every load.
Edit: Oh yeah, if you forgot to run the script after reloading, and played for several turns, you can run the script again BUT your character will still have aged the amounts of turns you played so his age wont revert back even though the time and seasons would.





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