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August 04, 2007, 10:21 AM
#1
Laetus
Editing unit recruitment time
As the title says it, I want to know if this is possible. Like, editing how many turns you have to wait for a certain unit to be completed, as well as others in queue. If this is possible, which txt file needs editing? I've tried looking for some txt files but can't seem to find any.
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August 04, 2007, 10:31 AM
#2
Re: Editing unit recruitment time
Look at the export_descr_unit.txt file in your data folder. Each unit entry has several lines:
type barb chieftain cavalry scythian
dictionary rtr_sarmatian_bodyguard_early
category cavalry
class heavy
voice_type General_1
soldier sarmatian_noble_cavalry, 8, 0, 6
mount heavy horse
mount_effect horse +1, camel -1, elephant -40
attributes sea_faring,hide_forest,general_unit,hardy
formation 1.5, 4, 3, 6, 4,square
stat_health 2, 0
stat_pri 7, 10, arrow, 130, 30, missile, archery, piercing, none, 25 , 1
stat_pri_attr prec,thrown
stat_sec 22, 28, no, 0, 0, melee, blade, piercing, spear, 25 , 0.8
stat_sec_attr no
stat_pri_armour 14, 4, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 7
stat_ground -6, 0, -6, 4
stat_mental 15, low, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 3, 486, 0, 65, 91, 486
ownership scythia
In stat_cost, the first cypher is the number of turns that it takes to recruit the unit.
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